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Reduce unnecessary COW on Vector by make writing explicit

This commit makes operator[] on Vector const and adds a write proxy to it.  From
now on writes to Vectors need to happen through the .write proxy. So for
instance:

Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;

Failing to use the .write proxy will cause a compilation error.

In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.

_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
This commit is contained in:
Hein-Pieter van Braam
2018-07-25 03:11:03 +02:00
parent 9423f23ffb
commit 0e29f7974b
228 changed files with 2200 additions and 2082 deletions

View File

@@ -1462,7 +1462,7 @@ void ProjectSettingsEditor::_update_translations() {
t->set_editable(0, true);
t->set_tooltip(0, l);
t->set_checked(0, l_filter.has(l));
translation_filter_treeitems[i] = t;
translation_filter_treeitems.write[i] = t;
}
} else {
for (int i = 0; i < s; i++) {
@@ -1502,7 +1502,7 @@ void ProjectSettingsEditor::_update_translations() {
if (langnames.length() > 0)
langnames += ",";
langnames += names[i];
translation_locales_idxs_remap[l_idx] = i;
translation_locales_idxs_remap.write[l_idx] = i;
l_idx++;
}
}