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Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
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@@ -345,7 +345,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
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Vector<Vector2> vertices = _get_polygon(edited_point.polygon);
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ERR_FAIL_INDEX_V(edited_point.vertex, vertices.size(), false);
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vertices[edited_point.vertex] = edited_point.pos - _get_offset(edited_point.polygon);
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vertices.write[edited_point.vertex] = edited_point.pos - _get_offset(edited_point.polygon);
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undo_redo->create_action(TTR("Edit Poly"));
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_action_set_polygon(edited_point.polygon, pre_move_edit, vertices);
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@@ -445,7 +445,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
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Vector<Vector2> vertices = _get_polygon(edited_point.polygon);
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ERR_FAIL_INDEX_V(edited_point.vertex, vertices.size(), false);
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vertices[edited_point.vertex] = cpoint - _get_offset(edited_point.polygon);
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vertices.write[edited_point.vertex] = cpoint - _get_offset(edited_point.polygon);
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_set_polygon(edited_point.polygon, vertices);
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}
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