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Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
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@@ -231,10 +231,10 @@ public:
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if (Variant::can_convert(args[idx].get_type(), t)) {
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Variant old = args[idx];
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Variant *ptrs[1] = { &old };
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args[idx] = Variant::construct(t, (const Variant **)ptrs, 1, err);
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args.write[idx] = Variant::construct(t, (const Variant **)ptrs, 1, err);
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} else {
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args[idx] = Variant::construct(t, NULL, 0, err);
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args.write[idx] = Variant::construct(t, NULL, 0, err);
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}
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change_notify_deserved = true;
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d_new["args"] = args;
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@@ -248,7 +248,7 @@ public:
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_fix_node_path(value);
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}
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args[idx] = value;
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args.write[idx] = value;
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d_new["args"] = args;
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mergeable = true;
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}
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@@ -3316,7 +3316,7 @@ void AnimationTrackEditor::_update_tracks() {
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}
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for (int j = 0; j < track_edit_plugins.size(); j++) {
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track_edit = track_edit_plugins[j]->create_value_track_edit(object, pinfo.type, pinfo.name, pinfo.hint, pinfo.hint_string, pinfo.usage);
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track_edit = track_edit_plugins.write[j]->create_value_track_edit(object, pinfo.type, pinfo.name, pinfo.hint, pinfo.hint_string, pinfo.usage);
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if (track_edit) {
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break;
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}
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@@ -3327,7 +3327,7 @@ void AnimationTrackEditor::_update_tracks() {
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if (animation->track_get_type(i) == Animation::TYPE_AUDIO) {
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for (int j = 0; j < track_edit_plugins.size(); j++) {
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track_edit = track_edit_plugins[j]->create_audio_track_edit();
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track_edit = track_edit_plugins.write[j]->create_audio_track_edit();
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if (track_edit) {
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break;
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}
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@@ -3344,7 +3344,7 @@ void AnimationTrackEditor::_update_tracks() {
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if (node && Object::cast_to<AnimationPlayer>(node)) {
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for (int j = 0; j < track_edit_plugins.size(); j++) {
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track_edit = track_edit_plugins[j]->create_animation_track_edit(node);
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track_edit = track_edit_plugins.write[j]->create_animation_track_edit(node);
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if (track_edit) {
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break;
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}
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