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Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
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@@ -174,14 +174,14 @@ void AudioDriverALSA::thread_func(void *p_udata) {
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if (!ad->active) {
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for (unsigned int i = 0; i < ad->period_size * ad->channels; i++) {
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ad->samples_out[i] = 0;
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ad->samples_out.write[i] = 0;
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}
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} else {
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ad->audio_server_process(ad->period_size, ad->samples_in.ptrw());
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for (unsigned int i = 0; i < ad->period_size * ad->channels; i++) {
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ad->samples_out[i] = ad->samples_in[i] >> 16;
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ad->samples_out.write[i] = ad->samples_in[i] >> 16;
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}
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}
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