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Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
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@@ -818,8 +818,8 @@ Variant Object::callv(const StringName &p_method, const Array &p_args) {
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argptrs.resize(p_args.size());
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for (int i = 0; i < p_args.size(); i++) {
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args[i] = p_args[i];
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argptrs[i] = &args[i];
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args.write[i] = p_args[i];
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argptrs.write[i] = &args[i];
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}
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Variant::CallError ce;
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@@ -1182,10 +1182,10 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int
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bind_mem.resize(p_argcount + c.binds.size());
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for (int j = 0; j < p_argcount; j++) {
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bind_mem[j] = p_args[j];
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bind_mem.write[j] = p_args[j];
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}
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for (int j = 0; j < c.binds.size(); j++) {
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bind_mem[p_argcount + j] = &c.binds[j];
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bind_mem.write[p_argcount + j] = &c.binds[j];
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}
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args = (const Variant **)bind_mem.ptr();
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