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Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
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@@ -894,7 +894,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
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for (uint32_t i = 0; i < string_table_size; i++) {
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StringName s = get_unicode_string();
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string_map[i] = s;
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string_map.write[i] = s;
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}
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print_bl("strings: " + itos(string_table_size));
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@@ -1834,7 +1834,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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save_order.resize(external_resources.size());
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for (Map<RES, int>::Element *E = external_resources.front(); E; E = E->next()) {
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save_order[E->get()] = E->key();
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save_order.write[E->get()] = E->key();
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}
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for (int i = 0; i < save_order.size(); i++) {
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