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Implement global and per instance shader uniforms.
Adds two keywords to shader language for uniforms: -'global' -'instance' This allows them to reference values outside the material.
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@@ -193,6 +193,12 @@ void ShaderTextEditor::_check_shader_mode() {
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}
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}
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static ShaderLanguage::DataType _get_global_variable_type(const StringName &p_variable) {
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RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(p_variable);
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return RS::global_variable_type_get_shader_datatype(gvt);
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}
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void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options) {
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_check_shader_mode();
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@@ -200,7 +206,7 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCo
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ShaderLanguage sl;
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String calltip;
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sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), r_options, calltip);
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sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type, r_options, calltip);
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get_text_edit()->set_code_hint(calltip);
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}
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@@ -215,7 +221,7 @@ void ShaderTextEditor::_validate_script() {
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ShaderLanguage sl;
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Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types());
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Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type);
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if (err != OK) {
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String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text();
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