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Fix union order to simplify empty initializers.

This commit is contained in:
Dario
2025-01-09 10:39:13 -03:00
parent 0e3a5eda86
commit 0e06eb80bc
3 changed files with 17 additions and 17 deletions

View File

@@ -100,6 +100,8 @@ public:
struct ShaderSpecialization {
union {
uint32_t packed_0;
struct {
uint32_t use_forward_gi : 1;
uint32_t use_light_projector : 1;
@@ -114,19 +116,17 @@ public:
uint32_t directional_soft_shadow_samples : 6;
uint32_t directional_penumbra_shadow_samples : 6;
};
uint32_t packed_0;
};
union {
uint32_t packed_1;
struct {
uint32_t multimesh : 1;
uint32_t multimesh_format_2d : 1;
uint32_t multimesh_has_color : 1;
uint32_t multimesh_has_custom_data : 1;
};
uint32_t packed_1;
};
uint32_t packed_2;
@@ -134,11 +134,11 @@ public:
struct UbershaderConstants {
union {
uint32_t packed_0;
struct {
uint32_t cull_mode : 2;
};
uint32_t packed_0;
};
};