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Improve inheritance system in gdnative pluginscript
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@@ -103,6 +103,7 @@ Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const
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if (_desc.get_template_source_code) {
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godot_string src = _desc.get_template_source_code(_data, (godot_string *)&p_class_name, (godot_string *)&p_base_class_name);
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script->set_source_code(*(String *)&src);
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godot_string_destroy(&src);
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}
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return script;
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}
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