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ScriptCreateDialog: Fix loading scripts with named classes.
We only need to validate the class name when creating a new script, existing scripts already have one. Fixes #14643 Supersedes/Closes #14684
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@@ -459,7 +459,7 @@ void ScriptCreateDialog::_update_dialog() {
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script_ok = false;
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}
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}
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if (has_named_classes && (!is_class_name_valid)) {
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if (has_named_classes && (is_new_script_created && !is_class_name_valid)) {
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_msg_script_valid(false, TTR("Invalid class name"));
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script_ok = false;
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}
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