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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

SceneMainLoop -> SceneTree

-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
This commit is contained in:
Juan Linietsky
2014-11-05 21:20:42 -03:00
parent d14baf6e41
commit 0dbedd18fc
168 changed files with 1534 additions and 1310 deletions

View File

@@ -36,11 +36,11 @@
Node *SceneTreeEditor::get_scene_node() {
ERR_FAIL_COND_V(!is_inside_scene(),NULL);
if (get_scene()->get_root()->get_child_count() && get_scene()->get_root()->get_child(0)->cast_to<EditorNode>())
return get_scene()->get_root()->get_child(0)->cast_to<EditorNode>()->get_edited_scene();
ERR_FAIL_COND_V(!is_inside_tree(),NULL);
if (get_tree()->get_root()->get_child_count() && get_tree()->get_root()->get_child(0)->cast_to<EditorNode>())
return get_tree()->get_root()->get_child(0)->cast_to<EditorNode>()->get_edited_scene();
else
return get_scene()->get_root();
return get_tree()->get_root();
return NULL;
}
@@ -367,7 +367,7 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
void SceneTreeEditor::_update_tree() {
if (!is_inside_scene()) {
if (!is_inside_tree()) {
tree_dirty=false;
return;
}
@@ -403,7 +403,7 @@ void SceneTreeEditor::_test_update_tree() {
pending_test_update=false;
if (!is_inside_scene())
if (!is_inside_tree())
return;
if(tree_dirty)
@@ -483,10 +483,10 @@ void SceneTreeEditor::_cell_multi_selected(Object *p_object,int p_cell,bool p_se
void SceneTreeEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_SCENE) {
if (p_what==NOTIFICATION_ENTER_TREE) {
get_scene()->connect("tree_changed",this,"_tree_changed");
get_scene()->connect("node_removed",this,"_node_removed");
get_tree()->connect("tree_changed",this,"_tree_changed");
get_tree()->connect("node_removed",this,"_node_removed");
instance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
tree->connect("item_collapsed",this,"_cell_collapsed");
@@ -494,10 +494,10 @@ void SceneTreeEditor::_notification(int p_what) {
// get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED);
_update_tree();
}
if (p_what==NOTIFICATION_EXIT_SCENE) {
if (p_what==NOTIFICATION_EXIT_TREE) {
get_scene()->disconnect("tree_changed",this,"_tree_changed");
get_scene()->disconnect("node_removed",this,"_node_removed");
get_tree()->disconnect("tree_changed",this,"_tree_changed");
get_tree()->disconnect("node_removed",this,"_node_removed");
_update_tree();
}
@@ -806,7 +806,7 @@ SceneTreeEditor::~SceneTreeEditor() {
void SceneTreeDialog::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_SCENE) {
if (p_what==NOTIFICATION_ENTER_TREE) {
connect("confirmed", this,"_select");
}