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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
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@@ -258,7 +258,7 @@ void ShaderEditor::_tab_changed(int p_which) {
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void ShaderEditor::_notification(int p_what) {
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if (p_what==NOTIFICATION_ENTER_SCENE) {
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if (p_what==NOTIFICATION_ENTER_TREE) {
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close->set_normal_texture( get_icon("Close","EditorIcons"));
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close->set_hover_texture( get_icon("CloseHover","EditorIcons"));
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