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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
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@@ -34,7 +34,7 @@ void BakedLightEditor::_node_removed(Node *p_node) {
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void BakedLightEditor::_notification(int p_option) {
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if (p_option==NOTIFICATION_ENTER_SCENE) {
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if (p_option==NOTIFICATION_ENTER_TREE) {
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button_bake->set_icon(get_icon("Bake","EditorIcons"));
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button_reset->set_icon(get_icon("Reload","EditorIcons"));
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