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SceneMainLoop -> SceneTree

-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
This commit is contained in:
Juan Linietsky
2014-11-05 21:20:42 -03:00
parent d14baf6e41
commit 0dbedd18fc
168 changed files with 1534 additions and 1310 deletions

View File

@@ -681,12 +681,12 @@ void EditorFileSystem::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_ENTER_SCENE: {
case NOTIFICATION_ENTER_TREE: {
_load_type_cache();
scan();
} break;
case NOTIFICATION_EXIT_SCENE: {
case NOTIFICATION_EXIT_TREE: {
if (use_threads && thread) {
//abort thread if in progress
abort_scan=true;