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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
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@@ -129,7 +129,7 @@ void Console::_window_input_event(InputEvent p_event) {
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if (p_event.key.scancode==KEY_ESCAPE && !window_has_modal_stack() && is_visible()) {
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hide();
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get_scene()->call_group(0,"windows","_cancel_input_ID",p_event.ID);
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get_tree()->call_group(0,"windows","_cancel_input_ID",p_event.ID);
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}
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@@ -153,7 +153,7 @@ void Console::_notification(int p_what) {
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switch(p_what) {
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case NOTIFICATION_ENTER_SCENE: {
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case NOTIFICATION_ENTER_TREE: {
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_resized();
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show();
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