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Replace GUI anchor type by a float between 0 and 1
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@@ -381,7 +381,7 @@ MultiMeshEditor::MultiMeshEditor() {
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populate_amount = memnew(SpinBox);
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populate_amount->set_anchor(MARGIN_RIGHT, ANCHOR_END);
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populate_amount->set_begin(Point2(20, 232));
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populate_amount->set_end(Point2(5, 237));
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populate_amount->set_end(Point2(-5, 237));
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populate_amount->set_min(1);
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populate_amount->set_max(65536);
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populate_amount->set_value(128);
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