1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Set clang-format RemoveSemicolon rule to true

- Set clang-format `Standard` rule to `c++20`
This commit is contained in:
Adam Scott
2024-10-07 10:57:21 -04:00
parent 6732a0fd86
commit 0d350e7108
167 changed files with 466 additions and 465 deletions

View File

@@ -157,7 +157,7 @@ RendererRD::MaterialStorage::ShaderData *Fog::_create_fog_shader_func() {
RendererRD::MaterialStorage::ShaderData *Fog::_create_fog_shader_funcs() {
return Fog::get_singleton()->_create_fog_shader_func();
};
}
RendererRD::MaterialStorage::MaterialData *Fog::_create_fog_material_func(FogShaderData *p_shader) {
FogMaterialData *material_data = memnew(FogMaterialData);
@@ -168,7 +168,7 @@ RendererRD::MaterialStorage::MaterialData *Fog::_create_fog_material_func(FogSha
RendererRD::MaterialStorage::MaterialData *Fog::_create_fog_material_funcs(RendererRD::MaterialStorage::ShaderData *p_shader) {
return Fog::get_singleton()->_create_fog_material_func(static_cast<FogShaderData *>(p_shader));
};
}
////////////////////////////////////////////////////////////////////////////////
// FOG VOLUMES INSTANCE

View File

@@ -233,7 +233,7 @@ public:
/* FOG VOLUMES */
bool owns_fog_volume(RID p_rid) { return fog_volume_owner.owns(p_rid); };
bool owns_fog_volume(RID p_rid) { return fog_volume_owner.owns(p_rid); }
virtual RID fog_volume_allocate() override;
virtual void fog_volume_initialize(RID p_rid) override;
@@ -250,7 +250,7 @@ public:
/* FOG VOLUMES INSTANCE */
bool owns_fog_volume_instance(RID p_rid) { return fog_volume_instance_owner.owns(p_rid); };
bool owns_fog_volume_instance(RID p_rid) { return fog_volume_instance_owner.owns(p_rid); }
RID fog_volume_instance_create(RID p_fog_volume);
void fog_instance_free(RID p_rid);

View File

@@ -467,7 +467,7 @@ public:
/* VOXEL GI API */
bool owns_voxel_gi(RID p_rid) { return voxel_gi_owner.owns(p_rid); };
bool owns_voxel_gi(RID p_rid) { return voxel_gi_owner.owns(p_rid); }
virtual RID voxel_gi_allocate() override;
virtual void voxel_gi_free(RID p_voxel_gi) override;
@@ -524,14 +524,14 @@ public:
VoxelGIInstance *voxel_gi = voxel_gi_instance_owner.get_or_null(p_probe);
ERR_FAIL_NULL_V(voxel_gi, RID());
return voxel_gi->texture;
};
}
_FORCE_INLINE_ void voxel_gi_instance_set_render_index(RID p_probe, uint32_t p_index) {
VoxelGIInstance *voxel_gi = voxel_gi_instance_owner.get_or_null(p_probe);
ERR_FAIL_NULL(voxel_gi);
voxel_gi->render_index = p_index;
};
}
bool voxel_gi_instance_owns(RID p_rid) const {
return voxel_gi_instance_owner.owns(p_rid);

View File

@@ -701,7 +701,7 @@ RendererRD::MaterialStorage::ShaderData *SkyRD::_create_sky_shader_func() {
RendererRD::MaterialStorage::ShaderData *SkyRD::_create_sky_shader_funcs() {
// !BAS! Why isn't _create_sky_shader_func not just static too?
return static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton)->sky._create_sky_shader_func();
};
}
RendererRD::MaterialStorage::MaterialData *SkyRD::_create_sky_material_func(SkyShaderData *p_shader) {
SkyMaterialData *material_data = memnew(SkyMaterialData);
@@ -713,7 +713,7 @@ RendererRD::MaterialStorage::MaterialData *SkyRD::_create_sky_material_func(SkyS
RendererRD::MaterialStorage::MaterialData *SkyRD::_create_sky_material_funcs(RendererRD::MaterialStorage::ShaderData *p_shader) {
// !BAS! same here, we could just make _create_sky_material_func static?
return static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton)->sky._create_sky_material_func(static_cast<SkyShaderData *>(p_shader));
};
}
SkyRD::SkyRD() {
roughness_layers = GLOBAL_GET("rendering/reflections/sky_reflections/roughness_layers");