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Set clang-format RemoveSemicolon rule to true
- Set clang-format `Standard` rule to `c++20`
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@@ -157,7 +157,7 @@ RendererRD::MaterialStorage::ShaderData *Fog::_create_fog_shader_func() {
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RendererRD::MaterialStorage::ShaderData *Fog::_create_fog_shader_funcs() {
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return Fog::get_singleton()->_create_fog_shader_func();
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};
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}
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RendererRD::MaterialStorage::MaterialData *Fog::_create_fog_material_func(FogShaderData *p_shader) {
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FogMaterialData *material_data = memnew(FogMaterialData);
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@@ -168,7 +168,7 @@ RendererRD::MaterialStorage::MaterialData *Fog::_create_fog_material_func(FogSha
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RendererRD::MaterialStorage::MaterialData *Fog::_create_fog_material_funcs(RendererRD::MaterialStorage::ShaderData *p_shader) {
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return Fog::get_singleton()->_create_fog_material_func(static_cast<FogShaderData *>(p_shader));
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};
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}
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////////////////////////////////////////////////////////////////////////////////
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// FOG VOLUMES INSTANCE
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@@ -233,7 +233,7 @@ public:
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/* FOG VOLUMES */
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bool owns_fog_volume(RID p_rid) { return fog_volume_owner.owns(p_rid); };
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bool owns_fog_volume(RID p_rid) { return fog_volume_owner.owns(p_rid); }
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virtual RID fog_volume_allocate() override;
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virtual void fog_volume_initialize(RID p_rid) override;
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@@ -250,7 +250,7 @@ public:
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/* FOG VOLUMES INSTANCE */
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bool owns_fog_volume_instance(RID p_rid) { return fog_volume_instance_owner.owns(p_rid); };
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bool owns_fog_volume_instance(RID p_rid) { return fog_volume_instance_owner.owns(p_rid); }
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RID fog_volume_instance_create(RID p_fog_volume);
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void fog_instance_free(RID p_rid);
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@@ -467,7 +467,7 @@ public:
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/* VOXEL GI API */
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bool owns_voxel_gi(RID p_rid) { return voxel_gi_owner.owns(p_rid); };
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bool owns_voxel_gi(RID p_rid) { return voxel_gi_owner.owns(p_rid); }
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virtual RID voxel_gi_allocate() override;
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virtual void voxel_gi_free(RID p_voxel_gi) override;
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@@ -524,14 +524,14 @@ public:
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VoxelGIInstance *voxel_gi = voxel_gi_instance_owner.get_or_null(p_probe);
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ERR_FAIL_NULL_V(voxel_gi, RID());
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return voxel_gi->texture;
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};
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}
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_FORCE_INLINE_ void voxel_gi_instance_set_render_index(RID p_probe, uint32_t p_index) {
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VoxelGIInstance *voxel_gi = voxel_gi_instance_owner.get_or_null(p_probe);
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ERR_FAIL_NULL(voxel_gi);
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voxel_gi->render_index = p_index;
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};
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}
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bool voxel_gi_instance_owns(RID p_rid) const {
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return voxel_gi_instance_owner.owns(p_rid);
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@@ -701,7 +701,7 @@ RendererRD::MaterialStorage::ShaderData *SkyRD::_create_sky_shader_func() {
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RendererRD::MaterialStorage::ShaderData *SkyRD::_create_sky_shader_funcs() {
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// !BAS! Why isn't _create_sky_shader_func not just static too?
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return static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton)->sky._create_sky_shader_func();
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};
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}
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RendererRD::MaterialStorage::MaterialData *SkyRD::_create_sky_material_func(SkyShaderData *p_shader) {
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SkyMaterialData *material_data = memnew(SkyMaterialData);
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@@ -713,7 +713,7 @@ RendererRD::MaterialStorage::MaterialData *SkyRD::_create_sky_material_func(SkyS
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RendererRD::MaterialStorage::MaterialData *SkyRD::_create_sky_material_funcs(RendererRD::MaterialStorage::ShaderData *p_shader) {
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// !BAS! same here, we could just make _create_sky_material_func static?
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return static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton)->sky._create_sky_material_func(static_cast<SkyShaderData *>(p_shader));
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};
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}
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SkyRD::SkyRD() {
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roughness_layers = GLOBAL_GET("rendering/reflections/sky_reflections/roughness_layers");
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