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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Set clang-format RemoveSemicolon rule to true

- Set clang-format `Standard` rule to `c++20`
This commit is contained in:
Adam Scott
2024-10-07 10:57:21 -04:00
parent 6732a0fd86
commit 0d350e7108
167 changed files with 466 additions and 465 deletions

View File

@@ -377,7 +377,7 @@ void Camera3D::set_projection(ProjectionType p_mode) {
RID Camera3D::get_camera() const {
return camera;
};
}
void Camera3D::make_current() {
current = true;
@@ -423,7 +423,7 @@ bool Camera3D::is_current() const {
Vector3 Camera3D::project_ray_normal(const Point2 &p_pos) const {
Vector3 ray = project_local_ray_normal(p_pos);
return get_camera_transform().basis.xform(ray).normalized();
};
}
Vector3 Camera3D::project_local_ray_normal(const Point2 &p_pos) const {
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
@@ -441,7 +441,7 @@ Vector3 Camera3D::project_local_ray_normal(const Point2 &p_pos) const {
}
return ray;
};
}
Vector3 Camera3D::project_ray_origin(const Point2 &p_pos) const {
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
@@ -470,7 +470,7 @@ Vector3 Camera3D::project_ray_origin(const Point2 &p_pos) const {
} else {
return get_camera_transform().origin;
};
};
}
bool Camera3D::is_position_behind(const Vector3 &p_pos) const {
Transform3D t = get_global_transform();