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Core: Add dedicated BitField template
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@@ -170,7 +170,7 @@ private:
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int current = 0;
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uint32_t block_size = 0;
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uint64_t max_size = 0;
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BitField<RDD::BufferUsageBits> usage_bits;
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BitField<RDD::BufferUsageBits> usage_bits = {};
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bool used = false;
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};
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@@ -184,7 +184,7 @@ private:
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struct Buffer {
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RDD::BufferID driver_id;
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uint32_t size = 0;
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BitField<RDD::BufferUsageBits> usage;
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BitField<RDD::BufferUsageBits> usage = {};
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RDG::ResourceTracker *draw_tracker = nullptr;
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int32_t transfer_worker_index = -1;
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uint64_t transfer_worker_operation = 0;
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@@ -315,8 +315,8 @@ public:
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bool is_discardable = false;
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bool has_initial_data = false;
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BitField<RDD::TextureAspectBits> read_aspect_flags;
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BitField<RDD::TextureAspectBits> barrier_aspect_flags;
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BitField<RDD::TextureAspectBits> read_aspect_flags = {};
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BitField<RDD::TextureAspectBits> barrier_aspect_flags = {};
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bool bound = false; // Bound to framebuffer.
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RID owner;
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@@ -872,7 +872,7 @@ private:
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String name; // Used for debug.
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RDD::ShaderID driver_id;
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uint32_t layout_hash = 0;
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BitField<RDD::PipelineStageBits> stage_bits;
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BitField<RDD::PipelineStageBits> stage_bits = {};
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Vector<uint32_t> set_formats;
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};
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@@ -1149,7 +1149,7 @@ private:
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uint32_t shader_layout_hash = 0;
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Vector<uint32_t> set_formats;
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RDD::PipelineID driver_id;
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BitField<RDD::PipelineStageBits> stage_bits;
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BitField<RDD::PipelineStageBits> stage_bits = {};
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uint32_t push_constant_size = 0;
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};
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