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Rename remaining references of FSR to FSR 1.0

With FSR 2.0 around the corner, we should avoid any ambiguity by
explicitly stating the version number.
This commit is contained in:
Hugo Locurcio
2022-05-12 18:22:17 +02:00
parent a38aafca3e
commit 0cdd7d88ad
2 changed files with 2 additions and 2 deletions

View File

@@ -2933,7 +2933,7 @@ RenderingServer::RenderingServer() {
ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/mode",
PropertyInfo(Variant::INT,
"rendering/scaling_3d/mode",
PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR (Fast)"));
PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR 1.0 (Fast)"));
ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/scale",
PropertyInfo(Variant::FLOAT,