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Rename remaining references of FSR to FSR 1.0
With FSR 2.0 around the corner, we should avoid any ambiguity by explicitly stating the version number.
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@@ -2933,7 +2933,7 @@ RenderingServer::RenderingServer() {
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/mode",
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PropertyInfo(Variant::INT,
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"rendering/scaling_3d/mode",
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PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR (Fast)"));
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PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR 1.0 (Fast)"));
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/scale",
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PropertyInfo(Variant::FLOAT,
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