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Made it possible to read AnimationPlayer queue from GDscript

This commit is contained in:
DualMatrix
2018-11-28 01:43:34 +01:00
parent f2ae14f309
commit 0cc8a3b9a6
2 changed files with 11 additions and 0 deletions

View File

@@ -1120,6 +1120,15 @@ void AnimationPlayer::queue(const StringName &p_name) {
queued.push_back(p_name);
}
PoolVector<String> AnimationPlayer::get_queue() {
PoolVector<String> ret;
for (List<StringName>::Element *E = queued.front(); E; E = E->next()) {
ret.push_back(E->get());
}
return ret;
}
void AnimationPlayer::clear_queue() {
queued.clear();
}
@@ -1603,6 +1612,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_assigned_animation", "anim"), &AnimationPlayer::set_assigned_animation);
ClassDB::bind_method(D_METHOD("get_assigned_animation"), &AnimationPlayer::get_assigned_animation);
ClassDB::bind_method(D_METHOD("queue", "name"), &AnimationPlayer::queue);
ClassDB::bind_method(D_METHOD("get_queue"), &AnimationPlayer::get_queue);
ClassDB::bind_method(D_METHOD("clear_queue"), &AnimationPlayer::clear_queue);
ClassDB::bind_method(D_METHOD("set_active", "active"), &AnimationPlayer::set_active);