You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-17 14:11:06 +00:00
[Mono] Basis values now marshalled in the correct order.
This commit is contained in:
@@ -452,9 +452,9 @@ namespace Godot
|
||||
|
||||
public Basis(float xx, float xy, float xz, float yx, float yy, float yz, float zx, float zy, float zz)
|
||||
{
|
||||
this.x = new Vector3(xx, xy, xz);
|
||||
this.y = new Vector3(yx, yy, yz);
|
||||
this.z = new Vector3(zx, zy, zz);
|
||||
this.x = new Vector3(xx, yx, zx);
|
||||
this.y = new Vector3(xy, yy, zy);
|
||||
this.z = new Vector3(xz, yz, zz);
|
||||
}
|
||||
|
||||
public static Basis operator *(Basis left, Basis right)
|
||||
|
||||
Reference in New Issue
Block a user