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Fix breakpointed_lines out of sync when removing lines above
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@@ -284,6 +284,26 @@ TEST_CASE("[SceneTree][CodeEdit] line gutters") {
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CHECK_FALSE(code_edit->is_line_breakpointed(1));
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ERR_PRINT_ON;
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SIGNAL_CHECK("breakpoint_toggled", args);
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/* Backspace above breakpointed line moves it. */
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((Array)args[0])[0] = 2;
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code_edit->set_text("\n\n");
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code_edit->set_line_as_breakpoint(2, true);
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CHECK(code_edit->is_line_breakpointed(2));
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SIGNAL_CHECK("breakpoint_toggled", args);
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code_edit->set_caret_line(1);
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Array arg2;
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arg2.push_back(1);
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args.push_back(arg2);
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SEND_GUI_ACTION(code_edit, "ui_text_backspace");
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ERR_PRINT_OFF;
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CHECK_FALSE(code_edit->is_line_breakpointed(2));
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ERR_PRINT_ON;
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CHECK(code_edit->is_line_breakpointed(1));
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SIGNAL_CHECK("breakpoint_toggled", args);
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}
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SUBCASE("[CodeEdit] breakpoints and delete") {
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@@ -312,6 +332,26 @@ TEST_CASE("[SceneTree][CodeEdit] line gutters") {
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CHECK_FALSE(code_edit->is_line_breakpointed(1));
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ERR_PRINT_ON;
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SIGNAL_CHECK("breakpoint_toggled", args);
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/* Delete above breakpointed line moves it. */
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((Array)args[0])[0] = 2;
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code_edit->set_text("\n\n");
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code_edit->set_line_as_breakpoint(2, true);
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CHECK(code_edit->is_line_breakpointed(2));
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SIGNAL_CHECK("breakpoint_toggled", args);
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code_edit->set_caret_line(0);
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Array arg2;
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arg2.push_back(1);
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args.push_back(arg2);
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SEND_GUI_ACTION(code_edit, "ui_text_delete");
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ERR_PRINT_OFF;
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CHECK_FALSE(code_edit->is_line_breakpointed(2));
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ERR_PRINT_ON;
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CHECK(code_edit->is_line_breakpointed(1));
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SIGNAL_CHECK("breakpoint_toggled", args);
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}
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SUBCASE("[CodeEdit] breakpoints and delete selection") {
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@@ -330,6 +370,41 @@ TEST_CASE("[SceneTree][CodeEdit] line gutters") {
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MessageQueue::get_singleton()->flush();
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CHECK_FALSE(code_edit->is_line_breakpointed(0));
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SIGNAL_CHECK("breakpoint_toggled", args);
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/* Should handle breakpoint move when deleting selection by adding less text then removed. */
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((Array)args[0])[0] = 9;
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code_edit->set_text("\n\n\n\n\n\n\n\n\n");
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code_edit->set_line_as_breakpoint(9, true);
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CHECK(code_edit->is_line_breakpointed(9));
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SIGNAL_CHECK("breakpoint_toggled", args);
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code_edit->select(0, 0, 6, 0);
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Array arg2;
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arg2.push_back(4);
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args.push_back(arg2);
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SEND_GUI_ACTION(code_edit, "ui_text_newline");
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ERR_PRINT_OFF;
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CHECK_FALSE(code_edit->is_line_breakpointed(9));
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ERR_PRINT_ON;
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CHECK(code_edit->is_line_breakpointed(4));
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SIGNAL_CHECK("breakpoint_toggled", args);
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/* Should handle breakpoint move when deleting selection by adding more text then removed. */
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((Array)args[0])[0] = 9;
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((Array)args[1])[0] = 14;
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code_edit->insert_text_at_caret("\n\n\n\n\n");
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MessageQueue::get_singleton()->flush();
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SIGNAL_DISCARD("breakpoint_toggled")
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CHECK(code_edit->is_line_breakpointed(9));
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code_edit->select(0, 0, 6, 0);
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code_edit->insert_text_at_caret("\n\n\n\n\n\n\n\n\n\n\n");
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MessageQueue::get_singleton()->flush();
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CHECK(code_edit->is_line_breakpointed(14));
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SIGNAL_CHECK("breakpoint_toggled", args);
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}
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SUBCASE("[CodeEdit] breakpoints and undo") {
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