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Style: Remove redundant void argument lists
Using clang-tidy's `modernize-redundant-void-arg`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-redundant-void-arg.html
This commit is contained in:
@@ -1,5 +1,5 @@
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---
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---
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Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,modernize-use-bool-literals,modernize-use-nullptr'
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Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-nullptr'
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WarningsAsErrors: ''
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WarningsAsErrors: ''
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HeaderFilterRegex: '.*'
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HeaderFilterRegex: '.*'
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AnalyzeTemporaryDtors: false
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AnalyzeTemporaryDtors: false
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@@ -352,7 +352,7 @@ bool test_solutions() {
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return true;
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return true;
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}
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}
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typedef bool (*TestFunc)(void);
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typedef bool (*TestFunc)();
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TestFunc test_funcs[] = {
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TestFunc test_funcs[] = {
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test_abc,
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test_abc,
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@@ -130,7 +130,7 @@ bool test_const_iteration() {
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return test_const_iteration(map);
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return test_const_iteration(map);
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}
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}
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typedef bool (*TestFunc)(void);
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typedef bool (*TestFunc)();
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TestFunc test_funcs[] = {
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TestFunc test_funcs[] = {
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@@ -1094,7 +1094,7 @@ bool test_35() {
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return state;
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return state;
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}
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}
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typedef bool (*TestFunc)(void);
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typedef bool (*TestFunc)();
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TestFunc test_funcs[] = {
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TestFunc test_funcs[] = {
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@@ -46,7 +46,7 @@ typedef struct
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void *next;
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void *next;
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void *(*constructor)(godot_object *);
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void *(*constructor)(godot_object *);
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void (*destructor)(void *);
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void (*destructor)(void *);
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const char *(*get_plugin_name)(void);
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const char *(*get_plugin_name)();
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const char **(*get_supported_extensions)(int *count);
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const char **(*get_supported_extensions)(int *count);
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godot_bool (*open_file)(void *, void *); // data struct, and a FileAccess pointer
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godot_bool (*open_file)(void *, void *); // data struct, and a FileAccess pointer
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godot_real (*get_length)(const void *);
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godot_real (*get_length)(const void *);
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@@ -79,7 +79,7 @@ int VideoStreamPlaybackTheora::queue_page(ogg_page *page) {
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return 0;
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return 0;
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}
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}
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void VideoStreamPlaybackTheora::video_write(void) {
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void VideoStreamPlaybackTheora::video_write() {
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th_ycbcr_buffer yuv;
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th_ycbcr_buffer yuv;
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th_decode_ycbcr_out(td, yuv);
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th_decode_ycbcr_out(td, yuv);
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@@ -63,7 +63,7 @@ class VideoStreamPlaybackTheora : public VideoStreamPlayback {
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int buffer_data();
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int buffer_data();
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int queue_page(ogg_page *page);
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int queue_page(ogg_page *page);
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void video_write(void);
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void video_write();
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float get_time() const;
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float get_time() const;
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bool theora_eos;
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bool theora_eos;
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@@ -273,11 +273,11 @@ void ARVRController::set_controller_id(int p_controller_id) {
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update_configuration_warning();
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update_configuration_warning();
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};
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};
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int ARVRController::get_controller_id(void) const {
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int ARVRController::get_controller_id() const {
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return controller_id;
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return controller_id;
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};
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};
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String ARVRController::get_controller_name(void) const {
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String ARVRController::get_controller_name() const {
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// get our ARVRServer
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// get our ARVRServer
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, String());
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ERR_FAIL_NULL_V(arvr_server, String());
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@@ -475,7 +475,7 @@ void ARVRAnchor::set_anchor_id(int p_anchor_id) {
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update_configuration_warning();
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update_configuration_warning();
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};
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};
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int ARVRAnchor::get_anchor_id(void) const {
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int ARVRAnchor::get_anchor_id() const {
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return anchor_id;
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return anchor_id;
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};
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};
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@@ -483,7 +483,7 @@ Vector3 ARVRAnchor::get_size() const {
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return size;
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return size;
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};
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};
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String ARVRAnchor::get_anchor_name(void) const {
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String ARVRAnchor::get_anchor_name() const {
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// get our ARVRServer
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// get our ARVRServer
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, String());
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ERR_FAIL_NULL_V(arvr_server, String());
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@@ -82,8 +82,8 @@ protected:
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public:
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public:
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void set_controller_id(int p_controller_id);
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void set_controller_id(int p_controller_id);
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int get_controller_id(void) const;
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int get_controller_id() const;
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String get_controller_name(void) const;
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String get_controller_name() const;
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int get_joystick_id() const;
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int get_joystick_id() const;
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int is_button_pressed(int p_button) const;
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int is_button_pressed(int p_button) const;
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@@ -95,7 +95,7 @@ public:
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bool get_is_active() const;
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bool get_is_active() const;
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ARVRPositionalTracker::TrackerHand get_hand() const;
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ARVRPositionalTracker::TrackerHand get_hand() const;
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Ref<Mesh> get_mesh(void) const;
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Ref<Mesh> get_mesh() const;
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String get_configuration_warning() const;
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String get_configuration_warning() const;
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@@ -123,15 +123,15 @@ protected:
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public:
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public:
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void set_anchor_id(int p_anchor_id);
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void set_anchor_id(int p_anchor_id);
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int get_anchor_id(void) const;
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int get_anchor_id() const;
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String get_anchor_name(void) const;
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String get_anchor_name() const;
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bool get_is_active() const;
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bool get_is_active() const;
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Vector3 get_size() const;
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Vector3 get_size() const;
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Plane get_plane() const;
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Plane get_plane() const;
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Ref<Mesh> get_mesh(void) const;
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Ref<Mesh> get_mesh() const;
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String get_configuration_warning() const;
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String get_configuration_warning() const;
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@@ -146,7 +146,7 @@ float Environment::get_ambient_light_energy() const {
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float Environment::get_ambient_light_sky_contribution() const {
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float Environment::get_ambient_light_sky_contribution() const {
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return ambient_sky_contribution;
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return ambient_sky_contribution;
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}
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}
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int Environment::get_camera_feed_id(void) const {
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int Environment::get_camera_feed_id() const {
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return camera_feed_id;
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return camera_feed_id;
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}
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}
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@@ -207,7 +207,7 @@ public:
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Color get_ambient_light_color() const;
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Color get_ambient_light_color() const;
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float get_ambient_light_energy() const;
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float get_ambient_light_energy() const;
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float get_ambient_light_sky_contribution() const;
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float get_ambient_light_sky_contribution() const;
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int get_camera_feed_id(void) const;
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int get_camera_feed_id() const;
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void set_tonemapper(ToneMapper p_tone_mapper);
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void set_tonemapper(ToneMapper p_tone_mapper);
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ToneMapper get_tonemapper() const;
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ToneMapper get_tonemapper() const;
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@@ -66,7 +66,7 @@ PoolVector<String> Theme::_get_stylebox_list(const String &p_node_type) const {
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return ilret;
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return ilret;
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}
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}
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PoolVector<String> Theme::_get_stylebox_types(void) const {
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PoolVector<String> Theme::_get_stylebox_types() const {
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PoolVector<String> ilret;
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PoolVector<String> ilret;
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List<StringName> il;
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List<StringName> il;
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@@ -53,7 +53,7 @@ class Theme : public Resource {
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PoolVector<String> _get_icon_list(const String &p_node_type) const;
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PoolVector<String> _get_icon_list(const String &p_node_type) const;
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PoolVector<String> _get_stylebox_list(const String &p_node_type) const;
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PoolVector<String> _get_stylebox_list(const String &p_node_type) const;
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PoolVector<String> _get_stylebox_types(void) const;
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PoolVector<String> _get_stylebox_types() const;
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PoolVector<String> _get_font_list(const String &p_node_type) const;
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PoolVector<String> _get_font_list(const String &p_node_type) const;
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PoolVector<String> _get_color_list(const String &p_node_type) const;
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PoolVector<String> _get_color_list(const String &p_node_type) const;
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PoolVector<String> _get_constant_list(const String &p_node_type) const;
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PoolVector<String> _get_constant_list(const String &p_node_type) const;
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@@ -412,7 +412,7 @@ real_t Generic6DOFJointSW::getAngle(int axis_index) const {
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return m_calculatedAxisAngleDiff[axis_index];
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return m_calculatedAxisAngleDiff[axis_index];
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}
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}
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void Generic6DOFJointSW::calcAnchorPos(void) {
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void Generic6DOFJointSW::calcAnchorPos() {
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real_t imA = A->get_inv_mass();
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real_t imA = A->get_inv_mass();
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real_t imB = B->get_inv_mass();
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real_t imB = B->get_inv_mass();
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real_t weight;
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real_t weight;
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@@ -363,7 +363,7 @@ public:
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return B;
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return B;
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}
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}
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virtual void calcAnchorPos(void); // overridable
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virtual void calcAnchorPos(); // overridable
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void set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param, real_t p_value);
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void set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param, real_t p_value);
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real_t get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param) const;
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real_t get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param) const;
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@@ -305,7 +305,7 @@ void SliderJointSW::solve(real_t p_step) {
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void SliderJointSW::calculateTransforms(void) {
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void SliderJointSW::calculateTransforms() {
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m_calculatedTransformA = A->get_transform() * m_frameInA;
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m_calculatedTransformA = A->get_transform() * m_frameInA;
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m_calculatedTransformB = B->get_transform() * m_frameInB;
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m_calculatedTransformB = B->get_transform() * m_frameInB;
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m_realPivotAInW = m_calculatedTransformA.origin;
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m_realPivotAInW = m_calculatedTransformA.origin;
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@@ -324,7 +324,7 @@ void SliderJointSW::calculateTransforms(void) {
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void SliderJointSW::testLinLimits(void) {
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void SliderJointSW::testLinLimits() {
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m_solveLinLim = false;
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m_solveLinLim = false;
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m_linPos = m_depth[0];
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m_linPos = m_depth[0];
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if (m_lowerLinLimit <= m_upperLinLimit) {
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if (m_lowerLinLimit <= m_upperLinLimit) {
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@@ -344,7 +344,7 @@ void SliderJointSW::testLinLimits(void) {
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void SliderJointSW::testAngLimits(void) {
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void SliderJointSW::testAngLimits() {
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m_angDepth = real_t(0.);
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m_angDepth = real_t(0.);
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m_solveAngLim = false;
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m_solveAngLim = false;
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if (m_lowerAngLimit <= m_upperAngLimit) {
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if (m_lowerAngLimit <= m_upperAngLimit) {
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@@ -364,7 +364,7 @@ void SliderJointSW::testAngLimits(void) {
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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Vector3 SliderJointSW::getAncorInA(void) {
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Vector3 SliderJointSW::getAncorInA() {
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Vector3 ancorInA;
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Vector3 ancorInA;
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ancorInA = m_realPivotAInW + (m_lowerLinLimit + m_upperLinLimit) * real_t(0.5) * m_sliderAxis;
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ancorInA = m_realPivotAInW + (m_lowerLinLimit + m_upperLinLimit) * real_t(0.5) * m_sliderAxis;
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ancorInA = A->get_transform().inverse().xform(ancorInA);
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ancorInA = A->get_transform().inverse().xform(ancorInA);
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@@ -373,7 +373,7 @@ Vector3 SliderJointSW::getAncorInA(void) {
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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Vector3 SliderJointSW::getAncorInB(void) {
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Vector3 SliderJointSW::getAncorInB() {
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Vector3 ancorInB;
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Vector3 ancorInB;
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ancorInB = m_frameInB.origin;
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ancorInB = m_frameInB.origin;
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return ancorInB;
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return ancorInB;
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@@ -230,12 +230,12 @@ public:
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bool getSolveAngLimit() { return m_solveAngLim; }
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bool getSolveAngLimit() { return m_solveAngLim; }
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real_t getAngDepth() { return m_angDepth; }
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real_t getAngDepth() { return m_angDepth; }
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// shared code used by ODE solver
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// shared code used by ODE solver
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void calculateTransforms(void);
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void calculateTransforms();
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void testLinLimits(void);
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void testLinLimits();
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void testAngLimits(void);
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void testAngLimits();
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// access for PE Solver
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// access for PE Solver
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Vector3 getAncorInA(void);
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Vector3 getAncorInA();
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Vector3 getAncorInB(void);
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Vector3 getAncorInB();
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void set_param(PhysicsServer::SliderJointParam p_param, real_t p_value);
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void set_param(PhysicsServer::SliderJointParam p_param, real_t p_value);
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real_t get_param(PhysicsServer::SliderJointParam p_param) const;
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real_t get_param(PhysicsServer::SliderJointParam p_param) const;
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