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Style: Remove redundant void argument lists
Using clang-tidy's `modernize-redundant-void-arg`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-redundant-void-arg.html
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@@ -46,7 +46,7 @@ typedef struct
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void *next;
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void *(*constructor)(godot_object *);
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void (*destructor)(void *);
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const char *(*get_plugin_name)(void);
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const char *(*get_plugin_name)();
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const char **(*get_supported_extensions)(int *count);
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godot_bool (*open_file)(void *, void *); // data struct, and a FileAccess pointer
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godot_real (*get_length)(const void *);
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