1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Implement NavigationMesh bake area

Adds two new properties to NavigationMesh resources to restrict the navmesh baking to an area enclosed by an AABB with volume.
This commit is contained in:
smix8
2022-06-23 13:54:41 +02:00
parent c18d0f2035
commit 0c4d99f4fd
4 changed files with 53 additions and 0 deletions

View File

@@ -482,6 +482,21 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh(
cfg.bmax[1] = bmax[1];
cfg.bmax[2] = bmax[2];
AABB baking_aabb = p_nav_mesh->get_filter_baking_aabb();
bool aabb_has_no_volume = baking_aabb.has_no_volume();
if (!aabb_has_no_volume) {
Vector3 baking_aabb_offset = p_nav_mesh->get_filter_baking_aabb_offset();
cfg.bmin[0] = baking_aabb.position[0] + baking_aabb_offset.x;
cfg.bmin[1] = baking_aabb.position[1] + baking_aabb_offset.y;
cfg.bmin[2] = baking_aabb.position[2] + baking_aabb_offset.z;
cfg.bmax[0] = cfg.bmin[0] + baking_aabb.size[0];
cfg.bmax[1] = cfg.bmin[1] + baking_aabb.size[1];
cfg.bmax[2] = cfg.bmin[2] + baking_aabb.size[2];
}
#ifdef TOOLS_ENABLED
if (ep) {
ep->step(TTR("Calculating grid size..."), 2);