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[Windows] Fix Vulkan driver crash on sub-window minimization.
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@@ -39,6 +39,9 @@ void RendererCompositorRD::prepare_for_blitting_render_targets() {
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void RendererCompositorRD::blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount) {
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RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin_for_screen(p_screen);
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if (draw_list == RD::INVALID_ID) {
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return; // Window is minimized and does not have valid swapchain, skip drawing without printing errors.
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}
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for (int i = 0; i < p_amount; i++) {
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RID texture = storage->render_target_get_texture(p_render_targets[i].render_target);
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