You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027.
This commit is contained in:
@@ -34,32 +34,26 @@
|
||||
#include "servers/display_server.h"
|
||||
|
||||
void RenderingServerWrapMT::thread_exit() {
|
||||
|
||||
exit = true;
|
||||
}
|
||||
|
||||
void RenderingServerWrapMT::thread_draw(bool p_swap_buffers, double frame_step) {
|
||||
|
||||
if (!atomic_decrement(&draw_pending)) {
|
||||
|
||||
rendering_server->draw(p_swap_buffers, frame_step);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderingServerWrapMT::thread_flush() {
|
||||
|
||||
atomic_decrement(&draw_pending);
|
||||
}
|
||||
|
||||
void RenderingServerWrapMT::_thread_callback(void *_instance) {
|
||||
|
||||
RenderingServerWrapMT *vsmt = reinterpret_cast<RenderingServerWrapMT *>(_instance);
|
||||
|
||||
vsmt->thread_loop();
|
||||
}
|
||||
|
||||
void RenderingServerWrapMT::thread_loop() {
|
||||
|
||||
server_thread = Thread::get_caller_id();
|
||||
|
||||
DisplayServer::get_singleton()->make_rendering_thread();
|
||||
@@ -81,33 +75,25 @@ void RenderingServerWrapMT::thread_loop() {
|
||||
/* EVENT QUEUING */
|
||||
|
||||
void RenderingServerWrapMT::sync() {
|
||||
|
||||
if (create_thread) {
|
||||
|
||||
atomic_increment(&draw_pending);
|
||||
command_queue.push_and_sync(this, &RenderingServerWrapMT::thread_flush);
|
||||
} else {
|
||||
|
||||
command_queue.flush_all(); //flush all pending from other threads
|
||||
}
|
||||
}
|
||||
|
||||
void RenderingServerWrapMT::draw(bool p_swap_buffers, double frame_step) {
|
||||
|
||||
if (create_thread) {
|
||||
|
||||
atomic_increment(&draw_pending);
|
||||
command_queue.push(this, &RenderingServerWrapMT::thread_draw, p_swap_buffers, frame_step);
|
||||
} else {
|
||||
|
||||
rendering_server->draw(p_swap_buffers, frame_step);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderingServerWrapMT::init() {
|
||||
|
||||
if (create_thread) {
|
||||
|
||||
print_verbose("RenderingServerWrapMT: Creating render thread");
|
||||
DisplayServer::get_singleton()->release_rendering_thread();
|
||||
if (create_thread) {
|
||||
@@ -119,13 +105,11 @@ void RenderingServerWrapMT::init() {
|
||||
}
|
||||
print_verbose("RenderingServerWrapMT: Finished render thread");
|
||||
} else {
|
||||
|
||||
rendering_server->init();
|
||||
}
|
||||
}
|
||||
|
||||
void RenderingServerWrapMT::finish() {
|
||||
|
||||
sky_free_cached_ids();
|
||||
shader_free_cached_ids();
|
||||
material_free_cached_ids();
|
||||
@@ -152,7 +136,6 @@ void RenderingServerWrapMT::finish() {
|
||||
canvas_occluder_polygon_free_cached_ids();
|
||||
|
||||
if (thread) {
|
||||
|
||||
command_queue.push(this, &RenderingServerWrapMT::thread_exit);
|
||||
Thread::wait_to_finish(thread);
|
||||
memdelete(thread);
|
||||
@@ -164,7 +147,6 @@ void RenderingServerWrapMT::finish() {
|
||||
}
|
||||
|
||||
void RenderingServerWrapMT::set_use_vsync_callback(bool p_enable) {
|
||||
|
||||
singleton_mt->call_set_use_vsync(p_enable);
|
||||
}
|
||||
|
||||
@@ -172,7 +154,6 @@ RenderingServerWrapMT *RenderingServerWrapMT::singleton_mt = nullptr;
|
||||
|
||||
RenderingServerWrapMT::RenderingServerWrapMT(RenderingServer *p_contained, bool p_create_thread) :
|
||||
command_queue(p_create_thread) {
|
||||
|
||||
singleton_mt = this;
|
||||
DisplayServer::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly
|
||||
|
||||
@@ -191,7 +172,6 @@ RenderingServerWrapMT::RenderingServerWrapMT(RenderingServer *p_contained, bool
|
||||
}
|
||||
|
||||
RenderingServerWrapMT::~RenderingServerWrapMT() {
|
||||
|
||||
memdelete(rendering_server);
|
||||
//finish();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user