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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
This commit is contained in:
Rémi Verschelde
2020-05-14 13:23:58 +02:00
parent 710b34b702
commit 0be6d925dc
1552 changed files with 1 additions and 33876 deletions

View File

@@ -40,7 +40,6 @@
#include "servers/rendering/rendering_device.h"
class RasterizerCanvasRD : public RasterizerCanvas {
RasterizerStorageRD *storage;
enum ShaderVariant {
@@ -149,7 +148,6 @@ class RasterizerCanvasRD : public RasterizerCanvas {
} shader;
struct ShaderData : public RasterizerStorageRD::ShaderData {
enum BlendMode { //used internally
BLEND_MODE_MIX,
BLEND_MODE_ADD,
@@ -313,7 +311,6 @@ class RasterizerCanvasRD : public RasterizerCanvas {
/******************/
struct CanvasLight {
RID texture;
struct {
int size;
@@ -333,7 +330,6 @@ class RasterizerCanvasRD : public RasterizerCanvas {
};
struct OccluderPolygon {
RS::CanvasOccluderPolygonCullMode cull_mode;
int point_count;
RID vertex_buffer;
@@ -371,7 +367,6 @@ class RasterizerCanvasRD : public RasterizerCanvas {
//state that does not vary across rendering all items
struct ItemStateData : public Item::CustomData {
struct LightCache {
uint64_t light_version;
Light *light;
@@ -382,7 +377,6 @@ class RasterizerCanvasRD : public RasterizerCanvas {
RID state_uniform_set_with_light;
RID state_uniform_set;
ItemStateData() {
for (int i = 0; i < DEFAULT_MAX_LIGHTS_PER_ITEM; i++) {
light_cache[i].light_version = 0;
light_cache[i].light = nullptr;
@@ -401,7 +395,6 @@ class RasterizerCanvasRD : public RasterizerCanvas {
};
struct State {
//state buffer
struct Buffer {
float canvas_transform[16];