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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027.
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@@ -35,27 +35,22 @@
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using Platform::Exception;
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void ContextEGL_UWP::release_current() {
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eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext);
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};
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void ContextEGL_UWP::make_current() {
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eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
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};
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int ContextEGL_UWP::get_window_width() {
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return width;
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};
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int ContextEGL_UWP::get_window_height() {
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return height;
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};
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void ContextEGL_UWP::reset() {
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cleanup();
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window = CoreWindow::GetForCurrentThread();
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@@ -63,7 +58,6 @@ void ContextEGL_UWP::reset() {
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};
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void ContextEGL_UWP::swap_buffers() {
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if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) {
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cleanup();
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@@ -75,7 +69,6 @@ void ContextEGL_UWP::swap_buffers() {
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};
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Error ContextEGL_UWP::initialize() {
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EGLint configAttribList[] = {
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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@@ -115,7 +108,6 @@ Error ContextEGL_UWP::initialize() {
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}
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try {
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const EGLint displayAttributes[] = {
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/*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
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EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9,
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@@ -191,7 +183,6 @@ Error ContextEGL_UWP::initialize() {
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};
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void ContextEGL_UWP::cleanup() {
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if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) {
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eglDestroySurface(mEglDisplay, mEglSurface);
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mEglSurface = EGL_NO_SURFACE;
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@@ -216,6 +207,5 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
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window(p_window) {}
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ContextEGL_UWP::~ContextEGL_UWP() {
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cleanup();
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};
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