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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
This commit is contained in:
Rémi Verschelde
2020-05-14 13:23:58 +02:00
parent 710b34b702
commit 0be6d925dc
1552 changed files with 1 additions and 33876 deletions

View File

@@ -38,7 +38,6 @@
#include "scene/2d/sprite_2d.h"
void TileSetEditor::edit(const Ref<TileSet> &p_tileset) {
tileset = p_tileset;
tileset->add_change_receptor(this);
@@ -48,9 +47,7 @@ void TileSetEditor::edit(const Ref<TileSet> &p_tileset) {
}
void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
for (int i = 0; i < p_node->get_child_count(); i++) {
Node *child = p_node->get_child(i);
if (!Object::cast_to<Sprite2D>(child)) {
@@ -71,7 +68,6 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
int id = p_library->find_tile_by_name(mi->get_name());
if (id < 0) {
id = p_library->get_last_unused_tile_id();
p_library->create_tile(id);
p_library->tile_set_name(id, mi->get_name());
@@ -106,7 +102,6 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
bool found_collisions = false;
for (int j = 0; j < mi->get_child_count(); j++) {
Node *child2 = mi->get_child(j);
if (Object::cast_to<NavigationRegion2D>(child2))
@@ -135,7 +130,6 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
shape_transform[2] -= phys_offset;
for (int k = 0; k < sb->shape_owner_get_shape_count(E->get()); k++) {
Ref<Shape2D> shape = sb->shape_owner_get_shape(E->get(), k);
TileSet::ShapeData shape_data;
shape_data.shape = shape;
@@ -160,7 +154,6 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
}
void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) {
if (!p_merge)
p_library->clear();
@@ -168,23 +161,19 @@ void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_
}
void TileSetEditor::_undo_redo_import_scene(Node *p_scene, bool p_merge) {
_import_scene(p_scene, tileset, p_merge);
}
Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) {
_import_scene(p_base_scene, ml, p_merge);
return OK;
}
Variant TileSetEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
return false;
}
bool TileSetEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
Dictionary d = p_data;
if (!d.has("type"))
@@ -199,13 +188,11 @@ bool TileSetEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_dat
Ref<Texture2D> texture = r;
if (texture.is_valid()) {
return true;
}
}
if (String(d["type"]) == "files") {
Vector<String> files = d["files"];
if (files.size() == 0)
@@ -226,7 +213,6 @@ bool TileSetEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_dat
}
void TileSetEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
if (!can_drop_data_fw(p_point, p_data, p_from))
return;
@@ -251,7 +237,6 @@ void TileSetEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, C
}
if (String(d["type"]) == "files") {
Vector<String> files = d["files"];
_on_textures_added(files);
@@ -259,7 +244,6 @@ void TileSetEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, C
}
void TileSetEditor::_bind_methods() {
ClassDB::bind_method("_undo_redo_import_scene", &TileSetEditor::_undo_redo_import_scene);
ClassDB::bind_method("_on_workspace_process", &TileSetEditor::_on_workspace_process); // Still used by some connect_compat.
ClassDB::bind_method("_set_snap_step", &TileSetEditor::_set_snap_step);
@@ -281,15 +265,12 @@ void TileSetEditor::_bind_methods() {
}
void TileSetEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
add_theme_constant_override("autohide", 1); // Fixes the dragger always showing up.
} break;
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_icon(get_theme_icon("ToolAddNode", "EditorIcons"));
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_icon(get_theme_icon("Remove", "EditorIcons"));
tileset_toolbar_tools->set_icon(get_theme_icon("Tools", "EditorIcons"));
@@ -331,7 +312,6 @@ void TileSetEditor::_notification(int p_what) {
}
TileSetEditor::TileSetEditor(EditorNode *p_editor) {
editor = p_editor;
undo_redo = EditorNode::get_undo_redo();
current_tile = -1;
@@ -626,7 +606,6 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
ResourceLoader::get_recognized_extensions_for_type("Texture2D", &extensions);
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
texture_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper());
}
add_child(texture_dialog);
@@ -663,12 +642,10 @@ void TileSetEditor::_on_tileset_toolbar_button_pressed(int p_index) {
}
} break;
case TOOL_TILESET_CREATE_SCENE: {
cd->set_text(TTR("Create from scene? This will overwrite all current tiles."));
cd->popup_centered(Size2(300, 60));
} break;
case TOOL_TILESET_MERGE_SCENE: {
cd->set_text(TTR("Merge from scene?"));
cd->popup_centered(Size2(300, 60));
} break;
@@ -696,7 +673,6 @@ void TileSetEditor::_on_tileset_toolbar_confirm() {
} break;
case TOOL_TILESET_MERGE_SCENE:
case TOOL_TILESET_CREATE_SCENE: {
EditorNode *en = editor;
Node *scene = en->get_edited_scene();
if (!scene)
@@ -895,7 +871,6 @@ void TileSetEditor::_on_workspace_mode_changed(int p_workspace_mode) {
}
void TileSetEditor::_on_workspace_draw() {
if (tileset.is_null() || !get_current_texture().is_valid())
return;
@@ -1113,7 +1088,6 @@ void TileSetEditor::_on_workspace_draw() {
}
void TileSetEditor::_on_workspace_process() {
if (Input::get_singleton()->is_key_pressed(KEY_ALT) || tools[VISIBLE_INFO]->is_pressed()) {
if (!tile_names_visible) {
tile_names_visible = true;
@@ -1126,7 +1100,6 @@ void TileSetEditor::_on_workspace_process() {
}
void TileSetEditor::_on_workspace_overlay_draw() {
if (!tileset.is_valid() || !get_current_texture().is_valid())
return;
@@ -1202,7 +1175,6 @@ bool TileSetEditor::is_within_grabbing_distance_of_first_point(const Vector2 &p_
}
void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
if (tileset.is_null() || !get_current_texture().is_valid())
return;
@@ -1658,7 +1630,6 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
pos = snap_point(pos);
if (creating_shape) {
if (current_shape.size() > 2) {
if (is_within_grabbing_distance_of_first_point(mb->get_position(), grab_threshold)) {
close_shape(shape_anchor);
workspace->update();
@@ -1708,7 +1679,6 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
}
} else if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
if (creating_shape) {
// if the first two corners are within grabbing distance of one another, expand the rect to fill the tile
if (is_within_grabbing_distance_of_first_point(current_shape[1], grab_threshold)) {
current_shape.set(0, snap_point(shape_anchor));
@@ -2404,7 +2374,6 @@ void TileSetEditor::_zoom_reset() {
}
void TileSetEditor::draw_highlight_current_tile() {
Color shadow_color = Color(0.3, 0.3, 0.3, 0.3);
if ((workspace_mode == WORKSPACE_EDIT && get_current_tile() >= 0) || !edited_region.has_no_area()) {
Rect2 region;
@@ -2429,7 +2398,6 @@ void TileSetEditor::draw_highlight_current_tile() {
}
void TileSetEditor::draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted) {
Color shadow_color = Color(0.3, 0.3, 0.3, 0.3);
Vector2 size = tileset->autotile_get_size(get_current_tile());
int spacing = tileset->autotile_get_spacing(get_current_tile());
@@ -2579,7 +2547,6 @@ void TileSetEditor::draw_grid_snap() {
}
void TileSetEditor::draw_polygon_shapes() {
int t_id = get_current_tile();
if (t_id < 0)
return;
@@ -2848,7 +2815,6 @@ void TileSetEditor::draw_polygon_shapes() {
}
void TileSetEditor::close_shape(const Vector2 &shape_anchor) {
creating_shape = false;
if (edit_mode == EDITMODE_COLLISION) {
@@ -3137,7 +3103,6 @@ void TileSetEditor::update_texture_list() {
}
void TileSetEditor::update_texture_list_icon() {
for (int current_idx = 0; current_idx < texture_list->get_item_count(); current_idx++) {
RID rid = texture_list->get_item_metadata(current_idx);
texture_list->set_item_icon(current_idx, texture_map[rid]);
@@ -3148,7 +3113,6 @@ void TileSetEditor::update_texture_list_icon() {
}
void TileSetEditor::update_workspace_tile_mode() {
if (!get_current_texture().is_valid()) {
tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true);
workspace_mode = WORKSPACE_EDIT;
@@ -3316,7 +3280,6 @@ Ref<Texture2D> TileSetEditor::get_current_texture() {
}
void TilesetEditorContext::set_tileset(const Ref<TileSet> &p_tileset) {
tileset = p_tileset;
}
@@ -3326,7 +3289,6 @@ void TilesetEditorContext::set_snap_options_visible(bool p_visible) {
}
bool TilesetEditorContext::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name.operator String();
if (name == "options_offset") {
@@ -3392,7 +3354,6 @@ bool TilesetEditorContext::_set(const StringName &p_name, const Variant &p_value
}
bool TilesetEditorContext::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name.operator String();
bool v = false;
@@ -3458,7 +3419,6 @@ bool TilesetEditorContext::_get(const StringName &p_name, Variant &r_ret) const
}
void TilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const {
if (snap_options_visible) {
p_list->push_back(PropertyInfo(Variant::NIL, "Snap Options", PROPERTY_HINT_NONE, "options_", PROPERTY_USAGE_GROUP));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "options_offset"));
@@ -3507,25 +3467,21 @@ void TilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const
}
void TilesetEditorContext::_bind_methods() {
ClassDB::bind_method("_hide_script_from_inspector", &TilesetEditorContext::_hide_script_from_inspector);
}
TilesetEditorContext::TilesetEditorContext(TileSetEditor *p_tileset_editor) {
tileset_editor = p_tileset_editor;
snap_options_visible = false;
}
void TileSetEditorPlugin::edit(Object *p_node) {
if (Object::cast_to<TileSet>(p_node)) {
tileset_editor->edit(Object::cast_to<TileSet>(p_node));
}
}
bool TileSetEditorPlugin::handles(Object *p_node) const {
return p_node->is_class("TileSet") || p_node->is_class("TilesetEditorContext");
}
@@ -3542,7 +3498,6 @@ void TileSetEditorPlugin::make_visible(bool p_visible) {
}
Dictionary TileSetEditorPlugin::get_state() const {
Dictionary state;
state["snap_offset"] = tileset_editor->snap_offset;
state["snap_step"] = tileset_editor->snap_step;
@@ -3554,7 +3509,6 @@ Dictionary TileSetEditorPlugin::get_state() const {
}
void TileSetEditorPlugin::set_state(const Dictionary &p_state) {
Dictionary state = p_state;
if (state.has("snap_step")) {
tileset_editor->_set_snap_step(state["snap_step"]);