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mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
This commit is contained in:
Rémi Verschelde
2020-05-14 13:23:58 +02:00
parent 710b34b702
commit 0be6d925dc
1552 changed files with 1 additions and 33876 deletions

View File

@@ -38,7 +38,6 @@ InputMap *InputMap::singleton = nullptr;
int InputMap::ALL_DEVICES = -1;
void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f));
@@ -55,7 +54,6 @@ void InputMap::_bind_methods() {
}
void InputMap::add_action(const StringName &p_action, float p_deadzone) {
ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action '" + String(p_action) + "'.");
input_map[p_action] = Action();
static int last_id = 1;
@@ -65,20 +63,17 @@ void InputMap::add_action(const StringName &p_action, float p_deadzone) {
}
void InputMap::erase_action(const StringName &p_action) {
ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
input_map.erase(p_action);
}
Array InputMap::_get_actions() {
Array ret;
List<StringName> actions = get_actions();
if (actions.empty())
return ret;
for (const List<StringName>::Element *E = actions.front(); E; E = E->next()) {
ret.push_back(E->get());
}
@@ -86,7 +81,6 @@ Array InputMap::_get_actions() {
}
List<StringName> InputMap::get_actions() const {
List<StringName> actions = List<StringName>();
if (input_map.empty()) {
return actions;
@@ -100,9 +94,7 @@ List<StringName> InputMap::get_actions() const {
}
List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const {
for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
const Ref<InputEvent> e = E->get();
//if (e.type != Ref<InputEvent>::KEY && e.device != p_event.device) -- unsure about the KEY comparison, why is this here?
@@ -120,19 +112,16 @@ List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Re
}
bool InputMap::has_action(const StringName &p_action) const {
return input_map.has(p_action);
}
void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
input_map[p_action].deadzone = p_deadzone;
}
void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object.");
ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
if (_find_event(input_map[p_action], p_event))
@@ -142,13 +131,11 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent
}
bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
return (_find_event(input_map[p_action], p_event) != nullptr);
}
void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event);
@@ -157,19 +144,16 @@ void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEve
}
void InputMap::action_erase_events(const StringName &p_action) {
ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
input_map[p_action].inputs.clear();
}
Array InputMap::_get_action_list(const StringName &p_action) {
Array ret;
const List<Ref<InputEvent>> *al = get_action_list(p_action);
if (al) {
for (const List<Ref<InputEvent>>::Element *E = al->front(); E; E = E->next()) {
ret.push_back(E->get());
}
}
@@ -178,7 +162,6 @@ Array InputMap::_get_action_list(const StringName &p_action) {
}
const List<Ref<InputEvent>> *InputMap::get_action_list(const StringName &p_action) {
const Map<StringName, Action>::Element *E = input_map.find(p_action);
if (!E)
return nullptr;
@@ -222,7 +205,6 @@ const Map<StringName, InputMap::Action> &InputMap::get_action_map() const {
}
void InputMap::load_from_globals() {
input_map.clear();
List<PropertyInfo> pinfo;
@@ -251,7 +233,6 @@ void InputMap::load_from_globals() {
}
void InputMap::load_default() {
Ref<InputEventKey> key;
add_action("ui_accept");
@@ -332,7 +313,6 @@ void InputMap::load_default() {
}
InputMap::InputMap() {
ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist.");
singleton = this;
}