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Increase AnimationPlayer position SpinBox to fit more decimals
Fixed UI bug where it appeared that pushing the up or down incrementing
arrows did not increment the SpinBox value appropriately. Just needed
to increase the size of the box horizontally, to display four decimal
points consistently.
(cherry picked from commit 09658f7e3b)
This commit is contained in:
committed by
Rémi Verschelde
parent
5c4e95e6e5
commit
0ba78201ae
@@ -1597,7 +1597,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
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frame = memnew(SpinBox);
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hb->add_child(frame);
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frame->set_custom_minimum_size(Size2(60, 0));
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frame->set_custom_minimum_size(Size2(80, 0) * EDSCALE);
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frame->set_stretch_ratio(2);
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frame->set_step(0.0001);
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frame->set_tooltip(TTR("Animation position (in seconds)."));
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