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Add support for static variables in GDScript
Which allows editable data associated with a particular class instead of the instance. Scripts with static variables are kept in memory indefinitely unless the `@static_unload` annotation is used or the `static_unload()` method is called on the GDScript. If the custom function `_static_init()` exists it will be called when the class is loaded, after the static variables are set.
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@@ -44,6 +44,7 @@ public:
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CLASS,
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MEMBER,
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CONSTANT,
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STATIC_VARIABLE,
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LOCAL_VARIABLE,
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FUNCTION_PARAMETER,
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TEMPORARY,
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