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[VisualShader] Remove invalid graph connections when ports are removed

Co-authored-by: EddieBreeg <eddiebreeg0@protonmail.com>
This commit is contained in:
Hendrik Brucker
2024-04-08 15:31:27 +02:00
parent fe01776f05
commit 0b9b479ba7
2 changed files with 35 additions and 3 deletions

View File

@@ -555,7 +555,10 @@ public:
void update_custom_type(const Ref<Resource> &p_resource);
virtual Size2 get_minimum_size() const override;
void edit(VisualShader *p_visual_shader);
Ref<VisualShader> get_visual_shader() const { return visual_shader; }
VisualShaderEditor();
};