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Fix #4588 (crash Control::_set_anchor)
Thanks to @vnen for testing this
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@@ -459,6 +459,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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set("2d_editor/bone_color2",Color(0.75,0.75,0.75,0.9));
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set("2d_editor/bone_selected_color",Color(0.9,0.45,0.45,0.9));
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set("2d_editor/bone_ik_color",Color(0.9,0.9,0.45,0.9));
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set("2d_editor/keep_margins_when_changing_anchors", false);
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set("game_window_placement/rect",0);
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hints["game_window_placement/rect"]=PropertyInfo(Variant::INT,"game_window_placement/rect",PROPERTY_HINT_ENUM,"Default,Centered,Custom Position,Force Maximized,Force Full Screen");
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