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Add support for SDL3 joystick input driver
Made possible by EIREXE, xsellier and the SDL team. This commit includes statically linked SDL3 for Windows, Linux and macOS. The vendored copy of SDL3 was setup to only build the required subsystems for gamepad/joystick support, with some patches to be able to make it as minimal as possible and reduce the impact on binary size and code size. Co-authored-by: Álex Román Núñez <eirexe123@gmail.com> Co-authored-by: Xavier Sellier <xsellier@gmail.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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committed by
Rémi Verschelde
parent
987832be46
commit
0b3496fb4f
74
thirdparty/sdl/libm/s_sin.c
vendored
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74
thirdparty/sdl/libm/s_sin.c
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#include "SDL_internal.h"
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/*
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* ====================================================
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* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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*
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* Developed at SunPro, a Sun Microsystems, Inc. business.
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* Permission to use, copy, modify, and distribute this
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* software is freely granted, provided that this notice
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* is preserved.
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* ====================================================
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*/
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/* sin(x)
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* Return sine function of x.
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*
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* kernel function:
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* __kernel_sin ... sine function on [-pi/4,pi/4]
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* __kernel_cos ... cose function on [-pi/4,pi/4]
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* __ieee754_rem_pio2 ... argument reduction routine
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*
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* Method.
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* Let S,C and T denote the sin, cos and tan respectively on
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* [-PI/4, +PI/4]. Reduce the argument x to y1+y2 = x-k*pi/2
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* in [-pi/4 , +pi/4], and let n = k mod 4.
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* We have
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*
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* n sin(x) cos(x) tan(x)
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* ----------------------------------------------------------
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* 0 S C T
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* 1 C -S -1/T
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* 2 -S -C T
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* 3 -C S -1/T
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* ----------------------------------------------------------
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*
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* Special cases:
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* Let trig be any of sin, cos, or tan.
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* trig(+-INF) is NaN, with signals;
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* trig(NaN) is that NaN;
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*
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* Accuracy:
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* TRIG(x) returns trig(x) nearly rounded
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*/
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#include "math_libm.h"
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#include "math_private.h"
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double sin(double x)
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{
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double y[2],z=0.0;
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int32_t n, ix;
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/* High word of x. */
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GET_HIGH_WORD(ix,x);
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/* |x| ~< pi/4 */
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ix &= 0x7fffffff;
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if(ix <= 0x3fe921fb) return __kernel_sin(x,z,0);
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/* sin(Inf or NaN) is NaN */
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else if (ix>=0x7ff00000) return x-x;
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/* argument reduction needed */
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else {
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n = __ieee754_rem_pio2(x,y);
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switch(n&3) {
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case 0: return __kernel_sin(y[0],y[1],1);
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case 1: return __kernel_cos(y[0],y[1]);
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case 2: return -__kernel_sin(y[0],y[1],1);
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default:
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return -__kernel_cos(y[0],y[1]);
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}
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}
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}
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libm_hidden_def(sin)
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