You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Physics Interpolation - refactor Camera and fix get_camera_transform()
* Moves 3D Camera interpolation scene side. * Automatically switches `get_camera_transform()` to report interpolated transform during `_process()`. * Fixes `ClippedCamera` to work with physics interpolation.
This commit is contained in:
@@ -31,6 +31,7 @@
|
||||
#ifndef ERROR_MACROS_H
|
||||
#define ERROR_MACROS_H
|
||||
|
||||
#include "core/object_id.h"
|
||||
#include "core/safe_refcount.h"
|
||||
#include "core/typedefs.h"
|
||||
|
||||
@@ -86,6 +87,8 @@ void _err_print_index_error(const char *p_function, const char *p_file, int p_li
|
||||
void _err_print_index_error(const char *p_function, const char *p_file, int p_line, int64_t p_index, int64_t p_size, const char *p_index_str, const char *p_size_str, const String &p_message, bool fatal = false);
|
||||
void _err_flush_stdout();
|
||||
|
||||
void _physics_interpolation_warning(const char *p_function, const char *p_file, int p_line, ObjectID p_id, const char *p_warn_string);
|
||||
|
||||
#ifndef _STR
|
||||
#define _STR(m_x) #m_x
|
||||
#define _MKSTR(m_x) _STR(m_x)
|
||||
@@ -558,4 +561,14 @@ void _err_flush_stdout();
|
||||
#define DEV_CHECK_ONCE(m_cond)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Physics Interpolation warnings.
|
||||
* These are spam protection warnings.
|
||||
*/
|
||||
#define PHYSICS_INTERPOLATION_NODE_WARNING(m_object_id, m_string) \
|
||||
_physics_interpolation_warning(FUNCTION_STR, __FILE__, __LINE__, m_object_id, m_string)
|
||||
|
||||
#define PHYSICS_INTERPOLATION_WARNING(m_string) \
|
||||
_physics_interpolation_warning(FUNCTION_STR, __FILE__, __LINE__, UINT64_MAX, m_string)
|
||||
|
||||
#endif // ERROR_MACROS_H
|
||||
|
||||
Reference in New Issue
Block a user