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Rename internal EditorPlugin icon/name to match exposed methods

This commit is contained in:
Aaron Franke
2024-10-12 19:42:12 -07:00
parent b9437c3938
commit 0ab3dc273e
67 changed files with 82 additions and 82 deletions

View File

@@ -66,7 +66,7 @@ class PhysicalBone3DEditorPlugin : public EditorPlugin {
PhysicalBone3DEditor physical_bone_editor;
public:
virtual String get_name() const override { return "PhysicalBone3D"; }
virtual String get_plugin_name() const override { return "PhysicalBone3D"; }
virtual bool handles(Object *p_object) const override { return p_object->is_class("PhysicalBone3D"); }
virtual void make_visible(bool p_visible) override;
virtual void edit(Object *p_node) override;