1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Rename internal EditorPlugin icon/name to match exposed methods

This commit is contained in:
Aaron Franke
2024-10-12 19:42:12 -07:00
parent b9437c3938
commit 0ab3dc273e
67 changed files with 82 additions and 82 deletions

View File

@@ -170,7 +170,7 @@ public:
inline static Path3DEditorPlugin *singleton = nullptr;
virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override;
virtual String get_name() const override { return "Path3D"; }
virtual String get_plugin_name() const override { return "Path3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;