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Rename internal EditorPlugin icon/name to match exposed methods

This commit is contained in:
Aaron Franke
2024-10-12 19:42:12 -07:00
parent b9437c3938
commit 0ab3dc273e
67 changed files with 82 additions and 82 deletions

View File

@@ -113,7 +113,7 @@ class MeshInstance3DEditorPlugin : public EditorPlugin {
MeshInstance3DEditor *mesh_editor = nullptr;
public:
virtual String get_name() const override { return "MeshInstance3D"; }
virtual String get_plugin_name() const override { return "MeshInstance3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;