1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Rename internal EditorPlugin icon/name to match exposed methods

This commit is contained in:
Aaron Franke
2024-10-12 19:42:12 -07:00
parent b9437c3938
commit 0ab3dc273e
67 changed files with 82 additions and 82 deletions

View File

@@ -307,13 +307,13 @@ void EditorPlugin::forward_3d_force_draw_over_viewport(Control *p_overlay) {
GDVIRTUAL_CALL(_forward_3d_force_draw_over_viewport, p_overlay);
}
String EditorPlugin::get_name() const {
String EditorPlugin::get_plugin_name() const {
String name;
GDVIRTUAL_CALL(_get_plugin_name, name);
return name;
}
const Ref<Texture2D> EditorPlugin::get_icon() const {
const Ref<Texture2D> EditorPlugin::get_plugin_icon() const {
Ref<Texture2D> icon;
GDVIRTUAL_CALL(_get_plugin_icon, icon);
return icon;