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Rename internal EditorPlugin icon/name to match exposed methods
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@@ -307,13 +307,13 @@ void EditorPlugin::forward_3d_force_draw_over_viewport(Control *p_overlay) {
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GDVIRTUAL_CALL(_forward_3d_force_draw_over_viewport, p_overlay);
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}
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String EditorPlugin::get_name() const {
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String EditorPlugin::get_plugin_name() const {
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String name;
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GDVIRTUAL_CALL(_get_plugin_name, name);
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return name;
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}
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const Ref<Texture2D> EditorPlugin::get_icon() const {
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const Ref<Texture2D> EditorPlugin::get_plugin_icon() const {
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Ref<Texture2D> icon;
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GDVIRTUAL_CALL(_get_plugin_icon, icon);
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return icon;
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