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Rename internal EditorPlugin icon/name to match exposed methods
This commit is contained in:
@@ -157,7 +157,7 @@ public:
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virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { polygon_editor->forward_canvas_draw_over_viewport(p_overlay); }
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bool has_main_screen() const override { return false; }
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virtual String get_name() const override { return klass; }
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virtual String get_plugin_name() const override { return klass; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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virtual void make_visible(bool p_visible) override;
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@@ -299,7 +299,7 @@ public:
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virtual Dictionary get_state() const override { return anim_editor->get_state(); }
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virtual void set_state(const Dictionary &p_state) override { anim_editor->set_state(p_state); }
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virtual String get_name() const override { return "Anim"; }
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virtual String get_plugin_name() const override { return "Anim"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -333,7 +333,7 @@ public:
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bool has_main_screen() const override { return false; }
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virtual bool handles(Object *p_object) const override;
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virtual String get_name() const override { return "AnimationTrackKeyEdit"; }
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virtual String get_plugin_name() const override { return "AnimationTrackKeyEdit"; }
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AnimationTrackKeyEditEditorPlugin();
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};
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@@ -359,7 +359,7 @@ public:
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bool has_main_screen() const override { return false; }
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virtual bool handles(Object *p_object) const override;
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virtual String get_name() const override { return "AnimationMarkerKeyEdit"; }
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virtual String get_plugin_name() const override { return "AnimationMarkerKeyEdit"; }
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AnimationMarkerKeyEditEditorPlugin();
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};
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@@ -100,7 +100,7 @@ class AnimationTreeEditorPlugin : public EditorPlugin {
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Button *button = nullptr;
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public:
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virtual String get_name() const override { return "AnimationTree"; }
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virtual String get_plugin_name() const override { return "AnimationTree"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -342,7 +342,7 @@ class AssetLibraryEditorPlugin : public EditorPlugin {
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public:
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static bool is_available();
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virtual String get_name() const override { return "AssetLib"; }
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virtual String get_plugin_name() const override { return "AssetLib"; }
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bool has_main_screen() const override { return true; }
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virtual void edit(Object *p_object) override {}
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virtual bool handles(Object *p_object) const override { return false; }
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@@ -41,7 +41,7 @@ private:
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void _move_stream_array_element(Object *p_undo_redo, Object *p_edited, const String &p_array_prefix, int p_from_index, int p_to_pos);
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public:
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virtual String get_name() const override { return "AudioStreamRandomizer"; }
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virtual String get_plugin_name() const override { return "AudioStreamRandomizer"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -231,7 +231,7 @@ class BoneMapEditorPlugin : public EditorPlugin {
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GDCLASS(BoneMapEditorPlugin, EditorPlugin);
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public:
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virtual String get_name() const override { return "BoneMap"; }
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virtual String get_plugin_name() const override { return "BoneMap"; }
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BoneMapEditorPlugin();
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};
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@@ -78,7 +78,7 @@ class Camera3DEditorPlugin : public EditorPlugin {
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GDCLASS(Camera3DEditorPlugin, EditorPlugin);
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public:
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virtual String get_name() const override { return "Camera3D"; }
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virtual String get_plugin_name() const override { return "Camera3D"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -604,7 +604,7 @@ protected:
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void _notification(int p_what);
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public:
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virtual String get_name() const override { return "2D"; }
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virtual String get_plugin_name() const override { return "2D"; }
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bool has_main_screen() const override { return true; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -65,7 +65,7 @@ public:
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virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return cast_2d_editor->forward_canvas_gui_input(p_event); }
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virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { cast_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
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virtual String get_name() const override { return "Cast2D"; }
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virtual String get_plugin_name() const override { return "Cast2D"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -105,7 +105,7 @@ public:
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virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return collision_shape_2d_editor->forward_canvas_gui_input(p_event); }
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virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
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virtual String get_name() const override { return "CollisionShape2D"; }
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virtual String get_plugin_name() const override { return "CollisionShape2D"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_obj) override;
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virtual bool handles(Object *p_obj) const override;
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@@ -255,7 +255,7 @@ class ControlEditorPlugin : public EditorPlugin {
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ControlEditorToolbar *toolbar = nullptr;
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public:
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virtual String get_name() const override { return "Control"; }
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virtual String get_plugin_name() const override { return "Control"; }
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ControlEditorPlugin();
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};
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@@ -188,7 +188,7 @@ class CurveEditorPlugin : public EditorPlugin {
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public:
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CurveEditorPlugin();
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virtual String get_name() const override { return "Curve"; }
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virtual String get_plugin_name() const override { return "Curve"; }
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};
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class CurvePreviewGenerator : public EditorResourcePreviewGenerator {
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@@ -67,7 +67,7 @@ private:
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void _menu_option(int p_option);
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public:
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virtual String get_name() const override { return "Debugger"; }
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virtual String get_plugin_name() const override { return "Debugger"; }
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bool has_main_screen() const override { return false; }
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DebuggerEditorPlugin(PopupMenu *p_menu);
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@@ -307,13 +307,13 @@ void EditorPlugin::forward_3d_force_draw_over_viewport(Control *p_overlay) {
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GDVIRTUAL_CALL(_forward_3d_force_draw_over_viewport, p_overlay);
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}
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String EditorPlugin::get_name() const {
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String EditorPlugin::get_plugin_name() const {
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String name;
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GDVIRTUAL_CALL(_get_plugin_name, name);
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return name;
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}
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const Ref<Texture2D> EditorPlugin::get_icon() const {
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const Ref<Texture2D> EditorPlugin::get_plugin_icon() const {
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Ref<Texture2D> icon;
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GDVIRTUAL_CALL(_get_plugin_icon, icon);
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return icon;
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@@ -181,8 +181,8 @@ public:
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virtual void forward_3d_draw_over_viewport(Control *p_overlay);
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virtual void forward_3d_force_draw_over_viewport(Control *p_overlay);
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virtual String get_name() const;
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virtual const Ref<Texture2D> get_icon() const;
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virtual String get_plugin_name() const;
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virtual const Ref<Texture2D> get_plugin_icon() const;
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virtual String get_plugin_version() const;
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virtual void set_plugin_version(const String &p_version);
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virtual bool has_main_screen() const;
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@@ -280,7 +280,7 @@ class FontEditorPlugin : public EditorPlugin {
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public:
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FontEditorPlugin();
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virtual String get_name() const override { return "Font"; }
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virtual String get_plugin_name() const override { return "Font"; }
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};
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#endif // FONT_CONFIG_PLUGIN_H
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@@ -136,7 +136,7 @@ protected:
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void _notification(int p_what);
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public:
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virtual String get_name() const override { return "Game"; }
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virtual String get_plugin_name() const override { return "Game"; }
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bool has_main_screen() const override { return true; }
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virtual void edit(Object *p_object) override {}
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virtual bool handles(Object *p_object) const override { return false; }
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@@ -61,7 +61,7 @@ protected:
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void _notification(int p_what);
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public:
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virtual String get_name() const override { return "GPUParticlesCollisionSDF3D"; }
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virtual String get_plugin_name() const override { return "GPUParticlesCollisionSDF3D"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -138,7 +138,7 @@ class GradientEditorPlugin : public EditorPlugin {
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GDCLASS(GradientEditorPlugin, EditorPlugin);
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public:
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virtual String get_name() const override { return "Gradient"; }
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virtual String get_plugin_name() const override { return "Gradient"; }
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GradientEditorPlugin();
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};
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@@ -70,7 +70,7 @@ class InputEventEditorPlugin : public EditorPlugin {
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GDCLASS(InputEventEditorPlugin, EditorPlugin);
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public:
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virtual String get_name() const override { return "InputEvent"; }
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virtual String get_plugin_name() const override { return "InputEvent"; }
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InputEventEditorPlugin();
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};
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@@ -57,7 +57,7 @@ protected:
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static void _bind_methods();
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public:
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virtual String get_name() const override { return "LightmapGI"; }
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virtual String get_plugin_name() const override { return "LightmapGI"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -131,7 +131,7 @@ class MaterialEditorPlugin : public EditorPlugin {
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GDCLASS(MaterialEditorPlugin, EditorPlugin);
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public:
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virtual String get_name() const override { return "Material"; }
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virtual String get_plugin_name() const override { return "Material"; }
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MaterialEditorPlugin();
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};
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@@ -93,7 +93,7 @@ class MeshEditorPlugin : public EditorPlugin {
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GDCLASS(MeshEditorPlugin, EditorPlugin);
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public:
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virtual String get_name() const override { return "Mesh"; }
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virtual String get_plugin_name() const override { return "Mesh"; }
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MeshEditorPlugin();
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};
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@@ -113,7 +113,7 @@ class MeshInstance3DEditorPlugin : public EditorPlugin {
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MeshInstance3DEditor *mesh_editor = nullptr;
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public:
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virtual String get_name() const override { return "MeshInstance3D"; }
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virtual String get_plugin_name() const override { return "MeshInstance3D"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -83,7 +83,7 @@ class MeshLibraryEditorPlugin : public EditorPlugin {
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MeshLibraryEditor *mesh_library_editor = nullptr;
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public:
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virtual String get_name() const override { return "MeshLibrary"; }
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virtual String get_plugin_name() const override { return "MeshLibrary"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_node) override;
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virtual bool handles(Object *p_node) const override;
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@@ -91,7 +91,7 @@ class MultiMeshEditorPlugin : public EditorPlugin {
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MultiMeshEditor *multimesh_editor = nullptr;
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public:
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virtual String get_name() const override { return "MultiMesh"; }
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virtual String get_plugin_name() const override { return "MultiMesh"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -67,7 +67,7 @@ public:
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virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return editor->forward_canvas_gui_input(p_event); }
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virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { editor->forward_canvas_draw_over_viewport(p_overlay); }
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virtual String get_name() const override { return "NavigationLink2D"; }
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virtual String get_plugin_name() const override { return "NavigationLink2D"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -124,7 +124,7 @@ public:
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virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override;
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virtual String get_name() const override { return "NavigationObstacle3D"; }
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virtual String get_plugin_name() const override { return "NavigationObstacle3DEditor"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -1013,7 +1013,7 @@ class Node3DEditorPlugin : public EditorPlugin {
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public:
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Node3DEditor *get_spatial_editor() { return spatial_editor; }
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virtual String get_name() const override { return "3D"; }
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virtual String get_plugin_name() const override { return "3D"; }
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bool has_main_screen() const override { return true; }
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virtual void make_visible(bool p_visible) override;
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virtual void edit(Object *p_object) override;
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@@ -53,7 +53,7 @@ protected:
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static void _bind_methods();
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public:
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virtual String get_name() const override { return "OccluderInstance3D"; }
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virtual String get_plugin_name() const override { return "OccluderInstance3D"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -55,7 +55,7 @@ protected:
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void _notification(int p_what);
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public:
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virtual String get_name() const override { return "ParallaxBackground"; }
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virtual String get_plugin_name() const override { return "ParallaxBackground"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -130,7 +130,7 @@ public:
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virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return path2d_editor->forward_gui_input(p_event); }
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virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { path2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
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virtual String get_name() const override { return "Path2D"; }
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virtual String get_plugin_name() const override { return "Path2D"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -170,7 +170,7 @@ public:
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inline static Path3DEditorPlugin *singleton = nullptr;
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virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override;
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virtual String get_name() const override { return "Path3D"; }
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virtual String get_plugin_name() const override { return "Path3D"; }
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bool has_main_screen() const override { return false; }
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virtual void edit(Object *p_object) override;
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virtual bool handles(Object *p_object) const override;
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@@ -66,7 +66,7 @@ class PhysicalBone3DEditorPlugin : public EditorPlugin {
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PhysicalBone3DEditor physical_bone_editor;
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public:
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virtual String get_name() const override { return "PhysicalBone3D"; }
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||||
virtual String get_plugin_name() const override { return "PhysicalBone3D"; }
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virtual bool handles(Object *p_object) const override { return p_object->is_class("PhysicalBone3D"); }
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virtual void make_visible(bool p_visible) override;
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virtual void edit(Object *p_node) override;
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@@ -104,7 +104,7 @@ class Polygon3DEditorPlugin : public EditorPlugin {
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public:
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virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return polygon_editor->forward_3d_gui_input(p_camera, p_event); }
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||||
virtual String get_name() const override { return "Polygon3DEditor"; }
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virtual String get_plugin_name() const override { return "Polygon3DEditor"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
@@ -88,7 +88,7 @@ class ResourcePreloaderEditorPlugin : public EditorPlugin {
|
||||
Button *button = nullptr;
|
||||
|
||||
public:
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||||
virtual String get_name() const override { return "ResourcePreloader"; }
|
||||
virtual String get_plugin_name() const override { return "ResourcePreloader"; }
|
||||
bool has_main_screen() const override { return false; }
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||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
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||||
@@ -4481,7 +4481,7 @@ void ScriptEditorPlugin::_focus_another_editor() {
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}
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||||
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||||
void ScriptEditorPlugin::_save_last_editor(const String &p_editor) {
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||||
if (p_editor != get_name()) {
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if (p_editor != get_plugin_name()) {
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last_editor = p_editor;
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||||
}
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||||
}
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||||
|
||||
@@ -617,7 +617,7 @@ protected:
|
||||
void _notification(int p_what);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "Script"; }
|
||||
virtual String get_plugin_name() const override { return "Script"; }
|
||||
bool has_main_screen() const override { return true; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
@@ -130,7 +130,7 @@ protected:
|
||||
void _notification(int p_what);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "Shader"; }
|
||||
virtual String get_plugin_name() const override { return "Shader"; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
virtual void make_visible(bool p_visible) override;
|
||||
|
||||
@@ -77,7 +77,7 @@ class ShaderFileEditorPlugin : public EditorPlugin {
|
||||
Button *button = nullptr;
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "ShaderFile"; }
|
||||
virtual String get_plugin_name() const override { return "ShaderFile"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
@@ -69,7 +69,7 @@ class Skeleton2DEditorPlugin : public EditorPlugin {
|
||||
Skeleton2DEditor *sprite_editor = nullptr;
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "Skeleton2D"; }
|
||||
virtual String get_plugin_name() const override { return "Skeleton2D"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
@@ -264,7 +264,7 @@ public:
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
virtual String get_name() const override { return "Skeleton3D"; }
|
||||
virtual String get_plugin_name() const override { return "Skeleton3D"; }
|
||||
|
||||
Skeleton3DEditorPlugin();
|
||||
};
|
||||
|
||||
@@ -46,7 +46,7 @@ class SkeletonIK3DEditorPlugin : public EditorPlugin {
|
||||
void _play();
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "SkeletonIK3D"; }
|
||||
virtual String get_plugin_name() const override { return "SkeletonIK3D"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
@@ -121,7 +121,7 @@ class Sprite2DEditorPlugin : public EditorPlugin {
|
||||
Sprite2DEditor *sprite_editor = nullptr;
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "Sprite2D"; }
|
||||
virtual String get_plugin_name() const override { return "Sprite2D"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
@@ -286,7 +286,7 @@ class SpriteFramesEditorPlugin : public EditorPlugin {
|
||||
Button *button = nullptr;
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "SpriteFrames"; }
|
||||
virtual String get_plugin_name() const override { return "SpriteFrames"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
@@ -70,7 +70,7 @@ class StyleBoxEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(StyleBoxEditorPlugin, EditorPlugin);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "StyleBox"; }
|
||||
virtual String get_plugin_name() const override { return "StyleBox"; }
|
||||
|
||||
StyleBoxEditorPlugin();
|
||||
};
|
||||
|
||||
@@ -47,7 +47,7 @@ class SubViewportPreviewEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(SubViewportPreviewEditorPlugin, EditorPlugin);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "SubViewportPreview"; }
|
||||
virtual String get_plugin_name() const override { return "SubViewportPreview"; }
|
||||
|
||||
SubViewportPreviewEditorPlugin();
|
||||
};
|
||||
|
||||
@@ -89,7 +89,7 @@ class Texture3DEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(Texture3DEditorPlugin, EditorPlugin);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "Texture3D"; }
|
||||
virtual String get_plugin_name() const override { return "Texture3D"; }
|
||||
|
||||
Texture3DEditorPlugin();
|
||||
};
|
||||
|
||||
@@ -69,7 +69,7 @@ class TextureEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(TextureEditorPlugin, EditorPlugin);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "Texture2D"; }
|
||||
virtual String get_plugin_name() const override { return "Texture2D"; }
|
||||
|
||||
TextureEditorPlugin();
|
||||
};
|
||||
|
||||
@@ -92,7 +92,7 @@ class TextureLayeredEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(TextureLayeredEditorPlugin, EditorPlugin);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "TextureLayered"; }
|
||||
virtual String get_plugin_name() const override { return "TextureLayered"; }
|
||||
|
||||
TextureLayeredEditorPlugin();
|
||||
};
|
||||
|
||||
@@ -175,7 +175,7 @@ class TextureRegionEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(TextureRegionEditorPlugin, EditorPlugin);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "TextureRegion"; }
|
||||
virtual String get_plugin_name() const override { return "TextureRegion"; }
|
||||
|
||||
TextureRegionEditorPlugin();
|
||||
};
|
||||
|
||||
@@ -473,7 +473,7 @@ class ThemeEditorPlugin : public EditorPlugin {
|
||||
Button *button = nullptr;
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "Theme"; }
|
||||
virtual String get_plugin_name() const override { return "Theme"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
@@ -49,7 +49,7 @@ class ToolButtonEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(ToolButtonEditorPlugin, EditorPlugin);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "ToolButtonEditorPlugin"; }
|
||||
virtual String get_plugin_name() const override { return "ToolButtonEditorPlugin"; }
|
||||
|
||||
ToolButtonEditorPlugin();
|
||||
};
|
||||
|
||||
@@ -61,7 +61,7 @@ protected:
|
||||
void _notification(int p_what);
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "VoxelGI"; }
|
||||
virtual String get_plugin_name() const override { return "VoxelGI"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
|
||||
Reference in New Issue
Block a user