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Fix #if *_ENABLED inconsistencies, should check if defined

Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
This commit is contained in:
Rémi Verschelde
2024-01-17 10:12:44 +01:00
parent 107f2961cc
commit 0a7579b161
10 changed files with 15 additions and 15 deletions

View File

@@ -316,7 +316,7 @@ void godotsharp_internal_new_csharp_script(Ref<CSharpScript> *r_dest) {
}
void godotsharp_internal_editor_file_system_update_file(const String *p_script_path) {
#if TOOLS_ENABLED
#ifdef TOOLS_ENABLED
// If the EditorFileSystem singleton is available, update the file;
// otherwise, the file will be updated when the singleton becomes available.
EditorFileSystem *efs = EditorFileSystem::get_singleton();