You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Fix #if *_ENABLED inconsistencies, should check if defined
Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
This commit is contained in:
@@ -121,7 +121,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
|
||||
RBMap<MethodBind *, int> method_bind_map;
|
||||
RBMap<GDScriptFunction *, int> lambdas_map;
|
||||
|
||||
#if DEBUG_ENABLED
|
||||
#ifdef DEBUG_ENABLED
|
||||
// Keep method and property names for pointer and validated operations.
|
||||
// Used when disassembling the bytecode.
|
||||
Vector<String> operator_names;
|
||||
|
||||
Reference in New Issue
Block a user