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Fix game view window not updating title when translation changes
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@@ -32,7 +32,6 @@
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#include "core/config/project_settings.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/input/shortcut.h"
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#include "core/string/translation_server.h"
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#include "scene/gui/control.h"
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#include "scene/theme/theme_db.h"
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@@ -305,39 +304,9 @@ void Window::set_title(const String &p_title) {
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ERR_MAIN_THREAD_GUARD;
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title = p_title;
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tr_title = atr(p_title);
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_update_displayed_title();
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#ifdef DEBUG_ENABLED
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if (window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
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// Append a suffix to the window title to denote that the project is running
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// from a debug build (including the editor, excluding the project manager).
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// Since this results in lower performance, this should be clearly presented
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// to the user.
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tr_title = vformat("%s (DEBUG)", tr_title);
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}
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#endif
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if (embedder) {
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embedder->_sub_window_update(this);
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} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
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DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
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if (keep_title_visible) {
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Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(tr_title, window_id);
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Size2i size_limit = get_clamped_minimum_size();
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if (title_size.x > size_limit.x || title_size.y > size_limit.y) {
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_update_window_size();
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}
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}
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}
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emit_signal("title_changed");
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#ifdef DEBUG_ENABLED
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if (EngineDebugger::get_singleton() && window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
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Array arr = { tr_title };
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EngineDebugger::get_singleton()->send_message("window:title", arr);
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}
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#endif
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queue_accessibility_update();
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}
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String Window::get_title() const {
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@@ -345,9 +314,9 @@ String Window::get_title() const {
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return title;
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}
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String Window::get_translated_title() const {
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String Window::get_displayed_title() const {
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ERR_READ_THREAD_GUARD_V(String());
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return tr_title;
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return displayed_title;
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}
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void Window::_settings_changed() {
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@@ -698,7 +667,7 @@ void Window::_make_window() {
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DisplayServer::get_singleton()->window_set_max_size(Size2i(), window_id);
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DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id);
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DisplayServer::get_singleton()->window_set_mouse_passthrough(mpath, window_id);
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DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
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DisplayServer::get_singleton()->window_set_title(displayed_title, window_id);
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DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
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_update_window_size();
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@@ -1167,7 +1136,7 @@ Size2i Window::_clamp_window_size(const Size2i &p_size) {
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void Window::_update_window_size() {
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Size2i size_limit = get_clamped_minimum_size();
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if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID && keep_title_visible) {
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Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(tr_title, window_id);
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Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(displayed_title, window_id);
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size_limit = size_limit.max(title_size);
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}
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@@ -1437,7 +1406,7 @@ void Window::_notification(int p_what) {
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DisplayServer::get_singleton()->accessibility_update_set_role(ae, DisplayServer::AccessibilityRole::ROLE_WINDOW);
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if (accessibility_name.is_empty()) {
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DisplayServer::get_singleton()->accessibility_update_set_name(ae, tr_title);
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DisplayServer::get_singleton()->accessibility_update_set_name(ae, displayed_title);
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} else {
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DisplayServer::get_singleton()->accessibility_update_set_name(ae, accessibility_name);
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}
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@@ -1459,7 +1428,7 @@ void Window::_notification(int p_what) {
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}
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int w = get_theme_constant(SNAME("title_height"));
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DisplayServer::get_singleton()->accessibility_update_set_name(accessibility_title_element, tr_title);
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DisplayServer::get_singleton()->accessibility_update_set_name(accessibility_title_element, displayed_title);
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DisplayServer::get_singleton()->accessibility_update_set_bounds(accessibility_title_element, Rect2(Vector2(0, -w), Size2(size.x, w)));
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} else {
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DisplayServer::get_singleton()->accessibility_update_set_transform(ae, get_final_transform());
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@@ -1596,29 +1565,7 @@ void Window::_notification(int p_what) {
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case NOTIFICATION_TRANSLATION_CHANGED: {
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_invalidate_theme_cache();
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_update_theme_item_cache();
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tr_title = atr(title);
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#ifdef DEBUG_ENABLED
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if (window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
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// Append a suffix to the window title to denote that the project is running
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// from a debug build (including the editor, excluding the project manager).
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// Since this results in lower performance, this should be clearly presented
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// to the user.
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tr_title = vformat("%s (DEBUG)", tr_title);
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}
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#endif
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if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) {
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DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
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if (keep_title_visible) {
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Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(tr_title, window_id);
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Size2i size_limit = get_clamped_minimum_size();
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if (title_size.x > size_limit.x || title_size.y > size_limit.y) {
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_update_window_size();
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}
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}
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}
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queue_accessibility_update();
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_update_displayed_title();
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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@@ -3090,6 +3037,42 @@ void Window::_mouse_leave_viewport() {
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}
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}
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void Window::_update_displayed_title() {
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displayed_title = atr(title);
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#ifdef DEBUG_ENABLED
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if (window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
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// Append a suffix to the window title to denote that the project is running
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// from a debug build (including the editor, excluding the project manager).
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// Since this results in lower performance, this should be clearly presented
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// to the user.
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displayed_title = vformat("%s (DEBUG)", displayed_title);
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}
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#endif
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if (embedder) {
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embedder->_sub_window_update(this);
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} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
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DisplayServer::get_singleton()->window_set_title(displayed_title, window_id);
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if (keep_title_visible) {
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Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(displayed_title, window_id);
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Size2i size_limit = get_clamped_minimum_size();
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if (title_size.x > size_limit.x || title_size.y > size_limit.y) {
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_update_window_size();
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}
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}
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}
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#ifdef DEBUG_ENABLED
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if (EngineDebugger::get_singleton() && window_id == DisplayServer::MAIN_WINDOW_ID && !Engine::get_singleton()->is_project_manager_hint()) {
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Array arr = { displayed_title };
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EngineDebugger::get_singleton()->send_message("window:title", arr);
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}
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#endif
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queue_accessibility_update();
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}
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void Window::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title);
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ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title);
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