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libwebp: Update to 1.4.0
https://chromium.googlesource.com/webm/libwebp/+/refs/tags/v1.4.0/NEWS
This commit is contained in:
163
thirdparty/libwebp/sharpyuv/sharpyuv.c
vendored
163
thirdparty/libwebp/sharpyuv/sharpyuv.c
vendored
@@ -75,41 +75,48 @@ static int RGBToGray(int64_t r, int64_t g, int64_t b) {
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}
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static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
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int rgb_bit_depth) {
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int rgb_bit_depth,
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SharpYuvTransferFunctionType transfer_type) {
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const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
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const uint32_t A = SharpYuvGammaToLinear(a, bit_depth);
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const uint32_t B = SharpYuvGammaToLinear(b, bit_depth);
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const uint32_t C = SharpYuvGammaToLinear(c, bit_depth);
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const uint32_t D = SharpYuvGammaToLinear(d, bit_depth);
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return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth);
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const uint32_t A = SharpYuvGammaToLinear(a, bit_depth, transfer_type);
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const uint32_t B = SharpYuvGammaToLinear(b, bit_depth, transfer_type);
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const uint32_t C = SharpYuvGammaToLinear(c, bit_depth, transfer_type);
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const uint32_t D = SharpYuvGammaToLinear(d, bit_depth, transfer_type);
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return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth,
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transfer_type);
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}
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static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w,
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int rgb_bit_depth) {
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int rgb_bit_depth,
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SharpYuvTransferFunctionType transfer_type) {
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const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
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int i;
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for (i = 0; i < w; ++i) {
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const uint32_t R = SharpYuvGammaToLinear(src[0 * w + i], bit_depth);
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const uint32_t G = SharpYuvGammaToLinear(src[1 * w + i], bit_depth);
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const uint32_t B = SharpYuvGammaToLinear(src[2 * w + i], bit_depth);
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int i = 0;
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do {
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const uint32_t R =
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SharpYuvGammaToLinear(src[0 * w + i], bit_depth, transfer_type);
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const uint32_t G =
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SharpYuvGammaToLinear(src[1 * w + i], bit_depth, transfer_type);
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const uint32_t B =
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SharpYuvGammaToLinear(src[2 * w + i], bit_depth, transfer_type);
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const uint32_t Y = RGBToGray(R, G, B);
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dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth);
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}
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dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth, transfer_type);
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} while (++i < w);
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}
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static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
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fixed_t* dst, int uv_w, int rgb_bit_depth) {
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int i;
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for (i = 0; i < uv_w; ++i) {
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fixed_t* dst, int uv_w, int rgb_bit_depth,
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SharpYuvTransferFunctionType transfer_type) {
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int i = 0;
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do {
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const int r =
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ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0],
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src2[0 * uv_w + 1], rgb_bit_depth);
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src2[0 * uv_w + 1], rgb_bit_depth, transfer_type);
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const int g =
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ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0],
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src2[2 * uv_w + 1], rgb_bit_depth);
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src2[2 * uv_w + 1], rgb_bit_depth, transfer_type);
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const int b =
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ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0],
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src2[4 * uv_w + 1], rgb_bit_depth);
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src2[4 * uv_w + 1], rgb_bit_depth, transfer_type);
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const int W = RGBToGray(r, g, b);
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dst[0 * uv_w] = (fixed_t)(r - W);
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dst[1 * uv_w] = (fixed_t)(g - W);
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@@ -117,15 +124,15 @@ static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
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dst += 1;
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src1 += 2;
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src2 += 2;
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}
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} while (++i < uv_w);
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}
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static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) {
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int i;
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int i = 0;
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assert(w > 0);
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for (i = 0; i < w; ++i) {
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do {
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y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]);
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}
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} while (++i < w);
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}
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//------------------------------------------------------------------------------
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@@ -151,9 +158,9 @@ static void ImportOneRow(const uint8_t* const r_ptr,
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// Convert the rgb_step from a number of bytes to a number of uint8_t or
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// uint16_t values depending the bit depth.
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const int step = (rgb_bit_depth > 8) ? rgb_step / 2 : rgb_step;
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int i;
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int i = 0;
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const int w = (pic_width + 1) & ~1;
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for (i = 0; i < pic_width; ++i) {
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do {
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const int off = i * step;
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const int shift = GetPrecisionShift(rgb_bit_depth);
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if (rgb_bit_depth == 8) {
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@@ -165,7 +172,7 @@ static void ImportOneRow(const uint8_t* const r_ptr,
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dst[i + 1 * w] = Shift(((uint16_t*)g_ptr)[off], shift);
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dst[i + 2 * w] = Shift(((uint16_t*)b_ptr)[off], shift);
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}
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}
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} while (++i < pic_width);
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if (pic_width & 1) { // replicate rightmost pixel
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dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1];
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dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1];
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@@ -233,8 +240,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
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const int sfix = GetPrecisionShift(rgb_bit_depth);
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const int yuv_max = (1 << yuv_bit_depth) - 1;
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for (best_uv = best_uv_base, j = 0; j < height; ++j) {
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for (i = 0; i < width; ++i) {
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best_uv = best_uv_base;
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j = 0;
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do {
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i = 0;
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do {
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const int off = (i >> 1);
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const int W = best_y[i];
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const int r = best_uv[off + 0 * uv_w] + W;
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@@ -246,19 +256,22 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
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} else {
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((uint16_t*)y_ptr)[i] = clip(y, yuv_max);
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}
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}
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} while (++i < width);
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best_y += w;
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best_uv += (j & 1) * 3 * uv_w;
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y_ptr += y_stride;
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}
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for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) {
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for (i = 0; i < uv_w; ++i) {
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const int off = i;
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} while (++j < height);
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best_uv = best_uv_base;
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j = 0;
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do {
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i = 0;
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do {
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// Note r, g and b values here are off by W, but a constant offset on all
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// 3 components doesn't change the value of u and v with a YCbCr matrix.
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const int r = best_uv[off + 0 * uv_w];
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const int g = best_uv[off + 1 * uv_w];
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const int b = best_uv[off + 2 * uv_w];
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const int r = best_uv[i + 0 * uv_w];
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const int g = best_uv[i + 1 * uv_w];
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const int b = best_uv[i + 2 * uv_w];
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const int u = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_u, sfix);
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const int v = RGBToYUVComponent(r, g, b, yuv_matrix->rgb_to_v, sfix);
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if (yuv_bit_depth <= 8) {
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@@ -268,11 +281,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
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((uint16_t*)u_ptr)[i] = clip(u, yuv_max);
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((uint16_t*)v_ptr)[i] = clip(v, yuv_max);
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}
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}
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} while (++i < uv_w);
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best_uv += 3 * uv_w;
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u_ptr += u_stride;
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v_ptr += v_stride;
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}
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} while (++j < uv_h);
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return 1;
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}
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@@ -285,7 +298,7 @@ static void* SafeMalloc(uint64_t nmemb, size_t size) {
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return malloc((size_t)total_size);
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}
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#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((W) * (H), sizeof(T)))
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#define SAFE_ALLOC(W, H, T) ((T*)SafeMalloc((uint64_t)(W) * (H), sizeof(T)))
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static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
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const uint8_t* b_ptr, int rgb_step, int rgb_stride,
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@@ -293,12 +306,14 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
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uint8_t* u_ptr, int u_stride, uint8_t* v_ptr,
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int v_stride, int yuv_bit_depth, int width,
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int height,
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const SharpYuvConversionMatrix* yuv_matrix) {
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const SharpYuvConversionMatrix* yuv_matrix,
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SharpYuvTransferFunctionType transfer_type) {
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// we expand the right/bottom border if needed
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const int w = (width + 1) & ~1;
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const int h = (height + 1) & ~1;
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const int uv_w = w >> 1;
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const int uv_h = h >> 1;
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const int y_bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
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uint64_t prev_diff_y_sum = ~0;
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int j, iter;
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@@ -346,9 +361,9 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
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StoreGray(src1, best_y + 0, w);
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StoreGray(src2, best_y + w, w);
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UpdateW(src1, target_y, w, rgb_bit_depth);
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UpdateW(src2, target_y + w, w, rgb_bit_depth);
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UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth);
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UpdateW(src1, target_y, w, rgb_bit_depth, transfer_type);
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UpdateW(src2, target_y + w, w, rgb_bit_depth, transfer_type);
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UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth, transfer_type);
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memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
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best_y += 2 * w;
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best_uv += 3 * uv_w;
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@@ -369,7 +384,8 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
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best_uv = best_uv_base;
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target_y = target_y_base;
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target_uv = target_uv_base;
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for (j = 0; j < h; j += 2) {
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j = 0;
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do {
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fixed_y_t* const src1 = tmp_buffer + 0 * w;
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fixed_y_t* const src2 = tmp_buffer + 3 * w;
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{
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@@ -380,21 +396,21 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
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cur_uv = next_uv;
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}
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UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth);
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UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth);
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UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth);
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UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth, transfer_type);
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UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth, transfer_type);
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UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth, transfer_type);
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// update two rows of Y and one row of RGB
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diff_y_sum +=
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SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w,
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rgb_bit_depth + GetPrecisionShift(rgb_bit_depth));
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SharpYuvUpdateY(target_y, best_rgb_y, best_y, 2 * w, y_bit_depth);
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SharpYuvUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w);
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best_y += 2 * w;
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best_uv += 3 * uv_w;
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target_y += 2 * w;
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target_uv += 3 * uv_w;
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}
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j += 2;
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} while (j < h);
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// test exit condition
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if (iter > 0) {
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if (diff_y_sum < diff_y_threshold) break;
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@@ -418,6 +434,7 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
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free(tmp_buffer);
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return ok;
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}
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#undef SAFE_ALLOC
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#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
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@@ -462,12 +479,42 @@ void SharpYuvInit(VP8CPUInfo cpu_info_func) {
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UNLOCK_ACCESS_AND_RETURN;
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}
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int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
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const void* b_ptr, int rgb_step, int rgb_stride,
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int rgb_bit_depth, void* y_ptr, int y_stride,
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void* u_ptr, int u_stride, void* v_ptr,
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int v_stride, int yuv_bit_depth, int width,
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int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
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int rgb_step, int rgb_stride, int rgb_bit_depth,
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void* y_ptr, int y_stride, void* u_ptr, int u_stride,
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void* v_ptr, int v_stride, int yuv_bit_depth, int width,
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int height, const SharpYuvConversionMatrix* yuv_matrix) {
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SharpYuvOptions options;
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options.yuv_matrix = yuv_matrix;
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options.transfer_type = kSharpYuvTransferFunctionSrgb;
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return SharpYuvConvertWithOptions(
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r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, rgb_bit_depth, y_ptr, y_stride,
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u_ptr, u_stride, v_ptr, v_stride, yuv_bit_depth, width, height, &options);
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}
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int SharpYuvOptionsInitInternal(const SharpYuvConversionMatrix* yuv_matrix,
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SharpYuvOptions* options, int version) {
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const int major = (version >> 24);
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const int minor = (version >> 16) & 0xff;
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if (options == NULL || yuv_matrix == NULL ||
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(major == SHARPYUV_VERSION_MAJOR && major == 0 &&
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minor != SHARPYUV_VERSION_MINOR) ||
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(major != SHARPYUV_VERSION_MAJOR)) {
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return 0;
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}
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options->yuv_matrix = yuv_matrix;
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options->transfer_type = kSharpYuvTransferFunctionSrgb;
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return 1;
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}
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int SharpYuvConvertWithOptions(const void* r_ptr, const void* g_ptr,
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const void* b_ptr, int rgb_step, int rgb_stride,
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int rgb_bit_depth, void* y_ptr, int y_stride,
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void* u_ptr, int u_stride, void* v_ptr,
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int v_stride, int yuv_bit_depth, int width,
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int height, const SharpYuvOptions* options) {
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const SharpYuvConversionMatrix* yuv_matrix = options->yuv_matrix;
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SharpYuvTransferFunctionType transfer_type = options->transfer_type;
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SharpYuvConversionMatrix scaled_matrix;
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const int rgb_max = (1 << rgb_bit_depth) - 1;
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const int rgb_round = 1 << (rgb_bit_depth - 1);
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@@ -486,7 +533,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
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if (yuv_bit_depth != 8 && yuv_bit_depth != 10 && yuv_bit_depth != 12) {
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return 0;
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}
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if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride %2 != 0)) {
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if (rgb_bit_depth > 8 && (rgb_step % 2 != 0 || rgb_stride % 2 != 0)) {
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// Step/stride should be even for uint16_t buffers.
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return 0;
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}
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@@ -521,7 +568,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
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return DoSharpArgbToYuv(r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride,
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rgb_bit_depth, y_ptr, y_stride, u_ptr, u_stride,
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v_ptr, v_stride, yuv_bit_depth, width, height,
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&scaled_matrix);
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&scaled_matrix, transfer_type);
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}
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//------------------------------------------------------------------------------
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