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Improve behaviour of clip_children by clipping
to parent alpha value, but still retaining parent color
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@@ -421,6 +421,8 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
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RID default_canvas_group_shader;
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RID default_canvas_group_material;
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RID default_clip_children_material;
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RID default_clip_children_shader;
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RS::CanvasItemTextureFilter default_filter = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR;
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RS::CanvasItemTextureRepeat default_repeat = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED;
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