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Remove unused FileAccessJAndroid.

This commit is contained in:
Fabio Alessandrelli
2020-12-06 19:39:45 +01:00
parent 0c5d3b838c
commit 09a9712a6a
6 changed files with 3 additions and 294 deletions

View File

@@ -43,7 +43,6 @@
#include "dir_access_jandroid.h"
#include "display_server_android.h"
#include "file_access_android.h"
#include "file_access_jandroid.h"
#include "jni_utils.h"
#include "main/main.h"
#include "net_socket_android.h"
@@ -89,14 +88,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
ThreadAndroid::make_default(jvm);
#ifdef USE_JAVA_FILE_ACCESS
FileAccessJAndroid::setup(godot_io_java->get_instance());
#else
jobject amgr = env->NewGlobalRef(p_asset_manager);
FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
#endif
DirAccessJAndroid::setup(godot_io_java->get_instance());
AudioDriverAndroid::setup(godot_io_java->get_instance());