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Merge pull request #88413 from LeulMulugeta/dont_reset_select_frames

Remember frames when selecting `SpriteFrame` frames
This commit is contained in:
Rémi Verschelde
2024-03-05 23:44:33 +01:00
2 changed files with 17 additions and 12 deletions

View File

@@ -526,18 +526,21 @@ void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) {
split_sheet_offset_x->set_max(size.x);
split_sheet_offset_y->set_max(size.y);
// Different texture, reset to 4x4.
dominant_param = PARAM_FRAME_COUNT;
updating_split_settings = true;
split_sheet_h->set_value(4);
split_sheet_v->set_value(4);
split_sheet_size_x->set_value(size.x / 4);
split_sheet_size_y->set_value(size.y / 4);
split_sheet_sep_x->set_value(0);
split_sheet_sep_y->set_value(0);
split_sheet_offset_x->set_value(0);
split_sheet_offset_y->set_value(0);
updating_split_settings = false;
if (size != previous_texture_size) {
// Different texture, reset to 4x4.
dominant_param = PARAM_FRAME_COUNT;
updating_split_settings = true;
split_sheet_h->set_value(4);
split_sheet_v->set_value(4);
split_sheet_size_x->set_value(size.x / 4);
split_sheet_size_y->set_value(size.y / 4);
split_sheet_sep_x->set_value(0);
split_sheet_sep_y->set_value(0);
split_sheet_offset_x->set_value(0);
split_sheet_offset_y->set_value(0);
updating_split_settings = false;
}
previous_texture_size = size;
// Reset zoom.
_sheet_zoom_reset();